Validate renderer shader descriptors
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@@ -364,8 +364,9 @@ adding new backends.
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Status: started. `pp_renderer_api` exists as a headless renderer-neutral target
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with texture descriptor, byte-size, viewport, mesh, readback bounds, command
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context, render device, shader, mesh, render target, readback, and trace
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interface validation. OpenGL classes are not yet behind these interfaces.
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context, render device, shader program descriptor, mesh, render target,
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readback, and trace interface validation. OpenGL classes are not yet behind
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these interfaces.
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Implementation tasks:
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@@ -563,7 +564,7 @@ Results:
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- `pp_paint_stroke_tests` passed.
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- `pp_document_tests` passed, including frame move, duration, and history
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invariants.
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- `pp_renderer_api_tests` passed.
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- `pp_renderer_api_tests` passed, including shader descriptor validation.
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- `pp_paint_renderer_compositor_tests` passed.
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- `pp_ui_core_color_tests` passed.
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- `pp_ui_core_layout_value_tests` passed.
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