fix log thread bug, add clean memory button, fix pinch zoom bug, set android back button to undo
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@@ -103,6 +103,7 @@ public:
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void stroke_update(glm::vec2 point, float pressure);
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void stroke_draw();
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void stroke_end();
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void stroke_cancel();
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void stroke_commit();
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void clear(const glm::vec4& color = { 1, 1, 1, 0 });
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void snapshot_save(std::string data_path);
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@@ -169,8 +170,6 @@ public:
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}
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virtual ~ActionStroke()
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{
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LOG("ActionStroke destroyed: free %zu bytes", memory());
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}
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};
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