implement grid and heightmap with lambert shading
This commit is contained in:
@@ -31,5 +31,5 @@ public:
|
||||
}
|
||||
void flip();
|
||||
void create() { m_data = std::make_unique<uint8_t[]>(size()); }
|
||||
Image resize(int w, int h);
|
||||
Image resize(int w, int h) const;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user