implement grid and heightmap with lambert shading

This commit is contained in:
2018-12-24 22:22:16 +01:00
parent 4d2706bfab
commit 52c87d9ec6
16 changed files with 297 additions and 101 deletions

View File

@@ -107,6 +107,7 @@
#include <glm/gtx/vector_angle.hpp>
#include <glm/gtx/intersect.hpp>
#include <glm/gtx/component_wise.hpp>
#include <glm/gtx/normal.hpp>
#include <tinyxml2.h>
#include <jpge.h>