add abr color dynamics

This commit is contained in:
2019-03-07 00:53:45 +01:00
parent 3296de98cc
commit 5329147d58
14 changed files with 78 additions and 31 deletions

View File

@@ -239,7 +239,7 @@ void CanvasModePen::on_Draw(const glm::mat4& ortho, const glm::mat4& proj, const
tip_color = glm::vec4(s.col, s.flow);
}
}
ShaderManager::u_int(kShaderUniform::DrawOutline, glm::min(tip_scale.x, tip_scale.y) < 20 ? false : m_draw_outline);
ShaderManager::u_int(kShaderUniform::DrawOutline, glm::min(tip_scale.x, tip_scale.y) < 20 || m_resizing ? false : m_draw_outline);
ShaderManager::u_vec4(kShaderUniform::Col, tip_color);
ShaderManager::u_mat4(kShaderUniform::MVP,
glm::scale(glm::vec3(1, -1, 1)) *