Extend app frame planning to tick and resize
This commit is contained in:
@@ -242,10 +242,11 @@ Known local toolchain state:
|
||||
UI render-target creation, recording startup, VR-controller state mutation,
|
||||
settings writes, and license-warning dialogs remain legacy execution.
|
||||
- `src/app_core/app_frame.h` owns the current initial surface, update-gating,
|
||||
and draw-pass decisions consumed by `App::create`, `App::update`,
|
||||
`App::draw`, and `pano_cli plan-app-frame`; retained layout traversal,
|
||||
toolbar widget writes, canvas stroke drawing, VR UI render-target drawing,
|
||||
main target binding, and OpenGL/UI drawing remain in the legacy app.
|
||||
tick, resize, and draw-pass decisions consumed by `App::create`,
|
||||
`App::tick`, `App::resize`, `App::update`, `App::draw`, and
|
||||
`pano_cli plan-app-frame`; retained layout traversal, toolbar widget writes,
|
||||
UI render-target recreation, canvas stroke drawing, VR UI render-target
|
||||
drawing, main target binding, and OpenGL/UI drawing remain in the legacy app.
|
||||
- `src/app_core/app_shutdown.h` owns the current shutdown cleanup staging
|
||||
consumed by `App::terminate` and `pano_cli plan-app-shutdown`; retained
|
||||
UI-state save, recording stop, resource invalidation, layout unload,
|
||||
@@ -836,7 +837,9 @@ Known local toolchain state:
|
||||
split persistence/runtime dispatch, and malformed startup-plan rejection.
|
||||
- `pp_app_core_app_frame_tests` covers the legacy initial surface default,
|
||||
idle/redraw/animation update gating, canvas-stroke draw eligibility, VR UI
|
||||
visibility, main UI suppression in VR-only mode, and redraw reset planning.
|
||||
visibility, main UI suppression in VR-only mode, tick layout selection,
|
||||
resize render-target/redraw projection, invalid resize rejection, and redraw
|
||||
reset planning.
|
||||
- `pp_app_core_app_shutdown_tests` covers legacy shutdown cleanup staging for
|
||||
UI-state save, stroke-preview renderer shutdown, recording stop,
|
||||
texture/shader invalidation, layout unload, render-target/mesh destruction,
|
||||
|
||||
Reference in New Issue
Block a user