Split Android storage paths from legacy fallback
This commit is contained in:
@@ -276,7 +276,7 @@ JNIEXPORT void JNICALL Java_com_omixlab_panopainter_MainActivity_pickExternalCal
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App::I->data_path = file_path;
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App::I->data_path = file_path;
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App::I->work_path = file_path;
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App::I->work_path = file_path;
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App::I->rec_path = file_path + "/frames";
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App::I->rec_path = file_path + "/frames";
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pp::platform::legacy::set_legacy_storage_paths({
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pp::platform::legacy::set_legacy_android_storage_paths({
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App::I->data_path,
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App::I->data_path,
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App::I->work_path,
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App::I->work_path,
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App::I->rec_path,
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App::I->rec_path,
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@@ -716,7 +716,7 @@ static int engine_init_display(struct engine* engine) {
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if (App::I->data_path.empty() || App::I->data_path == ".")
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if (App::I->data_path.empty() || App::I->data_path == ".")
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App::I->data_path = get_data_path();
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App::I->data_path = get_data_path();
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LOG("data_path %s", App::I->data_path.c_str());
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LOG("data_path %s", App::I->data_path.c_str());
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pp::platform::legacy::set_legacy_storage_paths({
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pp::platform::legacy::set_legacy_android_storage_paths({
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App::I->data_path,
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App::I->data_path,
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App::I->work_path.empty() ? App::I->data_path : App::I->work_path,
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App::I->work_path.empty() ? App::I->data_path : App::I->work_path,
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App::I->rec_path,
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App::I->rec_path,
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@@ -70,6 +70,16 @@ What is already real:
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- `pp_app_core`
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- `pp_app_core`
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Latest slice:
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Latest slice:
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- `src/platform_legacy/legacy_platform_services.cpp` now reads Android storage
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paths from Android-owned retained state instead of the shared legacy
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storage-path singleton.
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- `src/legacy_app_startup_services.cpp` and `android/src/cpp/main.cpp` now
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update Android-owned retained storage paths instead of the shared legacy
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storage-path singleton.
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- `src/app_events.cpp`, `linux/src/main.cpp`, and
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`src/platform_legacy/legacy_platform_state.*` now route the Linux FPS-title
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callback through a narrow legacy GLFW title helper instead of reaching into
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retained GLFW window state from `App::set_platform_services(...)`.
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- `src/platform_apple/apple_platform_state.cpp` no longer reads Apple storage
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- `src/platform_apple/apple_platform_state.cpp` no longer reads Apple storage
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paths from `pp::platform::legacy::active_legacy_storage_paths()`;
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paths from `pp::platform::legacy::active_legacy_storage_paths()`;
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Apple-owned retained state now carries that path bundle.
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Apple-owned retained state now carries that path bundle.
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@@ -78,6 +78,15 @@ Completed, blocked, and superseded task history moved to
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the queue is now ordered by code movement instead.
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the queue is now ordered by code movement instead.
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Current slice:
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Current slice:
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- `src/platform_legacy/legacy_platform_services.cpp` plus
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`src/platform_legacy/legacy_platform_state.*` now give Android its own
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retained storage-path surface instead of reading the shared legacy singleton.
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- `src/legacy_app_startup_services.cpp` and `android/src/cpp/main.cpp` now
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write Android-owned retained storage paths.
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- `src/app_events.cpp`, `linux/src/main.cpp`, and
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`src/platform_legacy/legacy_platform_state.*` now use a narrow GLFW title
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helper for Linux FPS-title updates instead of direct retained-window access
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in the app event layer.
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- `src/platform_apple/apple_platform_state.cpp` now reads Apple storage paths
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- `src/platform_apple/apple_platform_state.cpp` now reads Apple storage paths
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from Apple-owned retained state rather than the shared legacy storage-path
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from Apple-owned retained state rather than the shared legacy storage-path
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singleton.
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singleton.
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@@ -39,15 +39,6 @@ std::string linux_home_path()
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return pw->pw_dir;
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return pw->pw_dir;
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}
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}
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void linux_update_fps(int frames)
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{
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static char title_fps[512];
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sprintf(title_fps, "PanoPainter - %d fps", frames);
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auto* const window = pp::platform::legacy::active_legacy_glfw_window_state().window;
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if (window)
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glfwSetWindowTitle(window, title_fps);
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}
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void error_log(int code, const char * s)
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void error_log(int code, const char * s)
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{
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{
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printf("glfw error: %s", s);
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printf("glfw error: %s", s);
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@@ -9,7 +9,6 @@
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#include <functional>
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#include <functional>
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#ifdef __LINUX__
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#ifdef __LINUX__
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#include <GLFW/glfw3.h>
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#include "platform_linux/linux_platform_services.h"
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#include "platform_linux/linux_platform_services.h"
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#endif
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#endif
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#ifdef _WIN32
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#ifdef _WIN32
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@@ -62,12 +61,8 @@ void App::set_platform_services(pp::platform::PlatformServices* services) noexce
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#ifdef __LINUX__
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#ifdef __LINUX__
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if (services)
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if (services)
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{
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{
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pp::platform::linux_desktop::set_fps_title_callback([this](std::string title) {
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pp::platform::linux_desktop::set_fps_title_callback([](std::string title) {
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auto* const window = pp::platform::legacy::active_legacy_glfw_window_state().window;
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pp::platform::legacy::set_legacy_glfw_window_title(title);
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if (!window)
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return;
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glfwSetWindowTitle(window, title.c_str());
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});
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});
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}
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}
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else
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else
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@@ -135,12 +135,21 @@ void execute_legacy_app_init_log(App& app)
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// TODO: save this path somewhere in the settings, don't overwrite every start
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// TODO: save this path somewhere in the settings, don't overwrite every start
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app.work_path = paths.work_path.empty() ? app.data_path : paths.work_path;
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app.work_path = paths.work_path.empty() ? app.data_path : paths.work_path;
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#ifdef __ANDROID__
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pp::platform::legacy::set_legacy_android_storage_paths({
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app.data_path,
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app.work_path,
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app.rec_path,
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app.tmp_path,
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});
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#else
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pp::platform::legacy::set_legacy_storage_paths({
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pp::platform::legacy::set_legacy_storage_paths({
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app.data_path,
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app.data_path,
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app.work_path,
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app.work_path,
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app.rec_path,
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app.rec_path,
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app.tmp_path,
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app.tmp_path,
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});
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});
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#endif
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//LogRemote::I.start();
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//LogRemote::I.start();
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LogRemote::I.file_init();
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LogRemote::I.file_init();
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@@ -83,6 +83,8 @@ public:
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data_path + "/frames",
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data_path + "/frames",
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{},
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{},
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};
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};
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#elif defined(__ANDROID__)
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return pp::platform::legacy::active_legacy_android_storage_paths();
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#else
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#else
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return pp::platform::legacy::active_legacy_storage_paths();
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return pp::platform::legacy::active_legacy_storage_paths();
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#endif
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#endif
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@@ -19,6 +19,12 @@ struct RetainedLegacyStoragePaths final {
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pp::platform::PlatformStoragePaths storage_paths;
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pp::platform::PlatformStoragePaths storage_paths;
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};
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};
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#ifdef __ANDROID__
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struct RetainedLegacyAndroidStoragePaths final {
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pp::platform::PlatformStoragePaths storage_paths;
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};
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#endif
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struct RetainedLegacyWebPlatformServicesBinding final {
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struct RetainedLegacyWebPlatformServicesBinding final {
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pp::platform::WebPlatformServices* services = nullptr;
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pp::platform::WebPlatformServices* services = nullptr;
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};
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};
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@@ -29,6 +35,14 @@ struct RetainedLegacyWebPlatformServicesBinding final {
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return state;
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return state;
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}
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}
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#ifdef __ANDROID__
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[[nodiscard]] RetainedLegacyAndroidStoragePaths& retained_legacy_android_storage_paths()
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{
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static RetainedLegacyAndroidStoragePaths state;
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return state;
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}
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#endif
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[[nodiscard]] RetainedLegacyWebPlatformServicesBinding& retained_legacy_web_platform_services_binding()
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[[nodiscard]] RetainedLegacyWebPlatformServicesBinding& retained_legacy_web_platform_services_binding()
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{
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{
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static RetainedLegacyWebPlatformServicesBinding state;
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static RetainedLegacyWebPlatformServicesBinding state;
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@@ -86,6 +100,16 @@ void set_legacy_glfw_window(GLFWwindow* window)
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active_legacy_glfw_window_state().window = window;
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active_legacy_glfw_window_state().window = window;
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}
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}
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void set_legacy_glfw_window_title(std::string_view title)
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{
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auto* const window = active_legacy_glfw_window_state().window;
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if (!window)
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return;
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const std::string title_value(title);
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glfwSetWindowTitle(window, title_value.c_str());
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}
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void acquire_legacy_glfw_render_context()
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void acquire_legacy_glfw_render_context()
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{
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{
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glfwMakeContextCurrent(active_legacy_glfw_window_state().window);
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glfwMakeContextCurrent(active_legacy_glfw_window_state().window);
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@@ -206,4 +230,16 @@ void set_legacy_storage_paths(pp::platform::PlatformStoragePaths paths)
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retained_legacy_storage_paths().storage_paths = std::move(paths);
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retained_legacy_storage_paths().storage_paths = std::move(paths);
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}
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}
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#ifdef __ANDROID__
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[[nodiscard]] const pp::platform::PlatformStoragePaths& active_legacy_android_storage_paths()
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{
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return retained_legacy_android_storage_paths().storage_paths;
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}
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void set_legacy_android_storage_paths(pp::platform::PlatformStoragePaths paths)
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{
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retained_legacy_android_storage_paths().storage_paths = std::move(paths);
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}
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#endif
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}
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}
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@@ -18,6 +18,7 @@ struct RetainedLegacyGlfwWindowState final {
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[[nodiscard]] RetainedLegacyGlfwWindowState& active_legacy_glfw_window_state();
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[[nodiscard]] RetainedLegacyGlfwWindowState& active_legacy_glfw_window_state();
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void set_legacy_glfw_window(GLFWwindow* window);
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void set_legacy_glfw_window(GLFWwindow* window);
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void set_legacy_glfw_window_title(std::string_view title);
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void acquire_legacy_glfw_render_context();
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void acquire_legacy_glfw_render_context();
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void present_legacy_glfw_render_context();
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void present_legacy_glfw_render_context();
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void request_legacy_glfw_app_close();
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void request_legacy_glfw_app_close();
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@@ -51,4 +52,9 @@ void save_legacy_web_prepared_file(
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[[nodiscard]] const pp::platform::PlatformStoragePaths& active_legacy_storage_paths();
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[[nodiscard]] const pp::platform::PlatformStoragePaths& active_legacy_storage_paths();
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void set_legacy_storage_paths(pp::platform::PlatformStoragePaths paths);
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void set_legacy_storage_paths(pp::platform::PlatformStoragePaths paths);
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#ifdef __ANDROID__
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[[nodiscard]] const pp::platform::PlatformStoragePaths& active_legacy_android_storage_paths();
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void set_legacy_android_storage_paths(pp::platform::PlatformStoragePaths paths);
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#endif
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}
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}
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