Narrow retained UI overlay lifetime debt
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@@ -53,8 +53,8 @@ public:
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std::function<void(Node* target, int index)> on_layer_duplicate;
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std::function<void(Node* target, std::shared_ptr<class Layer> layer, int index)> on_layer_add;
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std::function<void(Node* target, int old_idx, int new_idx)> on_layer_order;
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NodeLayer* m_current_layer = nullptr;
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std::vector<NodeLayer*> m_layers;
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std::shared_ptr<NodeLayer> m_current_layer;
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std::vector<std::shared_ptr<NodeLayer>> m_layers;
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NodeScroll* m_layers_container;
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NodeSliderH* m_opacity;
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NodeCheckBox* m_alpha_lock;
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