Hide generic preference helpers

This commit is contained in:
2026-06-12 18:04:07 +02:00
parent 4df92b9cd2
commit 570ccb2bfa
3 changed files with 23 additions and 92 deletions

View File

@@ -295,6 +295,9 @@ agent or engineer to remove them without reconstructing context from chat.
VR-controller, auto-timelapse, startup run-counter, viewport-density, and VR-controller, auto-timelapse, startup run-counter, viewport-density, and
cursor-mode write keys now use named `src/legacy_preference_storage.*` cursor-mode write keys now use named `src/legacy_preference_storage.*`
helpers instead of generic key/value calls in legacy service bridges. helpers instead of generic key/value calls in legacy service bridges.
- 2026-06-12: DEBT-0045/0046/0052/0058 were narrowed again. The retained
preference storage header now exposes only named snapshots/operations; generic
key/value helpers are local to `src/legacy_preference_storage.cpp`.
- 2026-06-05: DEBT-0056 was narrowed. `src/asset.h` no longer exposes Android - 2026-06-05: DEBT-0056 was narrowed. `src/asset.h` no longer exposes Android
SDK types or forward declarations; retained Android asset-manager and asset SDK types or forward declarations; retained Android asset-manager and asset
handles are stored as opaque pointers and cast only inside `src/asset.cpp`, handles are stored as opaque pointers and cast only inside `src/asset.cpp`,

View File

@@ -6,6 +6,26 @@
#include "settings.h" #include "settings.h"
namespace pp::panopainter { namespace pp::panopainter {
namespace {
void set_legacy_boolean_preference(const char* key, bool value)
{
Settings::set(key, Serializer::Boolean(value));
}
void save_legacy_boolean_preference(const char* key, bool value)
{
set_legacy_boolean_preference(key, value);
Settings::save();
}
void save_legacy_float_preference(const char* key, float value)
{
Settings::set(key, Serializer::Float(value));
Settings::save();
}
} // namespace
bool load_legacy_preferences() bool load_legacy_preferences()
{ {
@@ -53,71 +73,6 @@ LegacyWindowPreferenceSnapshot read_legacy_window_preferences(int default_show_c
return snapshot; return snapshot;
} }
bool has_legacy_preference(const char* key)
{
return Settings::has(key);
}
int legacy_integer_preference(const char* key)
{
return Settings::value<Serializer::Integer>(key);
}
int legacy_integer_preference_or(const char* key, int default_value)
{
return Settings::value_or<Serializer::Integer>(key, default_value);
}
float legacy_float_preference(const char* key)
{
return Settings::value<Serializer::Float>(key);
}
float legacy_float_preference_or(const char* key, float default_value)
{
return Settings::value_or<Serializer::Float>(key, default_value);
}
bool legacy_boolean_preference_or(const char* key, bool default_value)
{
return Settings::value_or<Serializer::Boolean>(key, default_value);
}
glm::ivec4 legacy_ivec4_preference(const char* key)
{
return Settings::value<Serializer::IVec4>(key);
}
std::shared_ptr<Serializer::Descriptor> get_legacy_descriptor_preference(const char* key)
{
return Settings::get<Serializer::Descriptor>(key);
}
void set_legacy_integer_preference(const char* key, int value)
{
Settings::set(key, Serializer::Integer(value));
}
void set_legacy_ivec4_preference(const char* key, const glm::ivec4& value)
{
Settings::set(key, Serializer::IVec4(value));
}
void set_legacy_boolean_preference(const char* key, bool value)
{
Settings::set(key, Serializer::Boolean(value));
}
void set_legacy_descriptor_preference(const char* key, const Serializer::Descriptor& value)
{
Settings::set(key, value);
}
void unset_legacy_preference(const char* key)
{
Settings::unset(key);
}
void save_legacy_ui_scale_preference(float scale) void save_legacy_ui_scale_preference(float scale)
{ {
Settings::set("ui-scale", Serializer::Float(scale)); Settings::set("ui-scale", Serializer::Float(scale));
@@ -177,18 +132,6 @@ void save_legacy_canvas_cursor_mode(int mode)
Settings::save(); Settings::save();
} }
void save_legacy_boolean_preference(const char* key, bool value)
{
set_legacy_boolean_preference(key, value);
Settings::save();
}
void save_legacy_float_preference(const char* key, float value)
{
Settings::set(key, Serializer::Float(value));
Settings::save();
}
bool save_legacy_preferences() bool save_legacy_preferences()
{ {
return Settings::save(); return Settings::save();

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@@ -34,19 +34,6 @@ LegacyStartupPreferenceSnapshot read_legacy_startup_preferences(bool default_vr_
LegacyCanvasPreferenceSnapshot read_legacy_canvas_preferences(); LegacyCanvasPreferenceSnapshot read_legacy_canvas_preferences();
LegacyUiPreferenceSnapshot read_legacy_ui_preferences(); LegacyUiPreferenceSnapshot read_legacy_ui_preferences();
LegacyWindowPreferenceSnapshot read_legacy_window_preferences(int default_show_command); LegacyWindowPreferenceSnapshot read_legacy_window_preferences(int default_show_command);
bool has_legacy_preference(const char* key);
int legacy_integer_preference(const char* key);
int legacy_integer_preference_or(const char* key, int default_value);
float legacy_float_preference(const char* key);
float legacy_float_preference_or(const char* key, float default_value);
bool legacy_boolean_preference_or(const char* key, bool default_value);
glm::ivec4 legacy_ivec4_preference(const char* key);
std::shared_ptr<Serializer::Descriptor> get_legacy_descriptor_preference(const char* key);
void set_legacy_integer_preference(const char* key, int value);
void set_legacy_ivec4_preference(const char* key, const glm::ivec4& value);
void set_legacy_boolean_preference(const char* key, bool value);
void set_legacy_descriptor_preference(const char* key, const Serializer::Descriptor& value);
void unset_legacy_preference(const char* key);
void save_legacy_ui_scale_preference(float scale); void save_legacy_ui_scale_preference(float scale);
void set_legacy_ui_state_preferences(const Serializer::Descriptor& state, bool right_to_left); void set_legacy_ui_state_preferences(const Serializer::Descriptor& state, bool right_to_left);
void set_legacy_window_preferences(int show_command, const glm::ivec4& window_rect); void set_legacy_window_preferences(int show_command, const glm::ivec4& window_rect);
@@ -58,8 +45,6 @@ void save_legacy_vr_controllers_enabled(bool enabled);
void save_legacy_auto_timelapse_enabled(bool enabled); void save_legacy_auto_timelapse_enabled(bool enabled);
void save_legacy_canvas_viewport_density(float density); void save_legacy_canvas_viewport_density(float density);
void save_legacy_canvas_cursor_mode(int mode); void save_legacy_canvas_cursor_mode(int mode);
void save_legacy_boolean_preference(const char* key, bool value);
void save_legacy_float_preference(const char* key, float value);
bool save_legacy_preferences(); bool save_legacy_preferences();
} // namespace pp::panopainter } // namespace pp::panopainter