fix android gestures pinch and pan, supports only two fingers

This commit is contained in:
2017-04-24 11:32:08 +01:00
parent d558bc1e04
commit 5ac666f911
2 changed files with 17 additions and 4 deletions

View File

@@ -1893,12 +1893,13 @@ public:
glm::vec2 sz = { m_canvas->m_width, m_canvas->m_height };
m_canvas->m_mvp = glm::ortho(0.f, box.z, 0.f, box.w, -1.f, 1.f) *
glm::translate(glm::vec3(m_pan + m_size * 0.5f * zoom, 0)) * // pan
glm::scale(glm::vec3(zoom * m_zoom_canvas, zoom * m_zoom_canvas, 1)) *
glm::scale(glm::vec3(zoom * m_zoom_canvas, zoom * m_zoom_canvas, 1)) *
glm::translate(glm::vec3(-sz/2.f, 0));
auto plane_mvp = glm::ortho(0.f, box.z, 0.f, box.w, -1.f, 1.f) *
glm::translate(glm::vec3(m_pan + m_size * 0.5f * zoom, 0)) * // pan
glm::scale(glm::vec3(sz * zoom * m_zoom_canvas, 1));
glm::scale(glm::vec3(zoom * m_zoom_canvas, zoom * m_zoom_canvas, 1)) *
glm::scale(glm::vec3(sz, 1));
m_sampler.bind(0);
ui::ShaderManager::use(kShader::TextureAlpha);
@@ -2006,7 +2007,7 @@ public:
break;
case kEventType::GestureMove:
m_pan = m_pan_start + ge->m_pos_delta * glm::vec2(1, -1);
//m_zoom_canvas = m_zoom_start + ge->m_distance;
m_zoom_canvas = m_zoom_start + ge->m_distance_delta * .001f;
break;
default:
break;