implement document resize with menu and dialog

This commit is contained in:
2018-10-05 18:10:26 +02:00
parent 4723bedc31
commit 5baa807cce
14 changed files with 245 additions and 15 deletions

View File

@@ -0,0 +1,54 @@
#include "pch.h"
#include "log.h"
#include "node_dialog_resize.h"
#include "canvas.h"
#include "node_image_texture.h"
#include "app.h"
#include <array>
Node* NodeDialogResize::clone_instantiate() const
{
return new NodeDialogResize();
}
void NodeDialogResize::clone_finalize(Node* dest) const
{
NodeDialogResize* n = static_cast<NodeDialogResize*>(dest);
n->init_controls();
}
void NodeDialogResize::init()
{
auto tpl = static_cast<const NodeBorder*>(init_template("dialog-resize"));
m_color = tpl->m_color;
m_border_color = tpl->m_border_color;;
m_thinkness = tpl->m_thinkness;;
init_controls();
}
void NodeDialogResize::init_controls()
{
btn_ok = find<NodeButton>("btn-ok");
btn_cancel = find<NodeButton>("btn-cancel");
combo = find<NodeComboBox>("resolution");
text = find<NodeText>("current-res");
resolution = ui::Canvas::I->m_width;
static char txt[128];
sprintf(txt, "Current: %dpx", resolution);
text->set_text(txt);
btn_cancel->on_click = [this](Node*) {
destroy();
};
}
void NodeDialogResize::loaded()
{
// ui::Image thumb = ui::Canvas::I->thumbnail_read(data_path);
// auto image_tex = find<NodeImageTexture>("thumb-tex");
// image_tex->tex.create(thumb);
}
int NodeDialogResize::get_resolution()
{
return combo ? res_map[combo->m_current_index] : 512;
}