Bind Win32 app shell and move more legacy platform state
This commit is contained in:
@@ -46,13 +46,17 @@ void request_window_close(HWND hWnd)
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void handle_window_close_message(VrShellState& vr)
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{
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auto* app = bound_app();
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auto* runtime = bound_runtime();
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mark_lifecycle_stopped();
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request_stop_and_join_vr_thread(vr);
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App::I->runtime().ui_thread_stop();
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App::I->runtime().render_thread_stop();
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App::I->terminate();
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runtime->ui_thread_stop();
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runtime->render_thread_stop();
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app->terminate();
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App::I = nullptr;
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bind_app(nullptr);
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bind_runtime(nullptr);
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delete App::I;
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delete app;
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PostQuitMessage(0);
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}
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@@ -18,6 +18,7 @@ namespace pp::platform::windows {
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namespace {
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struct RetainedWindowsRuntimeState final {
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App* app = nullptr;
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AppRuntime* runtime = nullptr;
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};
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@@ -38,9 +39,11 @@ void register_touch_window(HWND hWnd)
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void initialize_runtime_threads()
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{
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auto* app = bound_app();
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auto* runtime = bound_runtime();
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mark_lifecycle_running();
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App::I->runtime().render_thread_start(*App::I);
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App::I->runtime().ui_thread_start(*App::I);
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runtime->render_thread_start(*app);
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runtime->ui_thread_start(*app);
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}
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void install_debug_gl_callbacks()
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@@ -85,10 +88,11 @@ void restore_window_placement(HWND hWnd, int show_command)
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void run_main_message_loop()
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{
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MSG msg;
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auto* app = bound_app();
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LOG("start main loop");
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while (lifecycle_is_running())
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{
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auto present = App::I->animate || App::I->redraw ?
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auto present = app->animate || app->redraw ?
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PeekMessage(&msg, 0, 0, 0, PM_REMOVE) : GetMessage(&msg, 0, 0, 0);
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if (msg.message == WM_QUIT)
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@@ -113,6 +117,16 @@ void shutdown_main_window_runtime(const MainWindowStartupState& startup, HINSTAN
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}
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void bind_app(App* app) noexcept
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{
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retained_runtime_state().app = app;
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}
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App* bound_app() noexcept
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{
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return retained_runtime_state().app;
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}
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void bind_runtime(AppRuntime* runtime) noexcept
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{
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retained_runtime_state().runtime = runtime;
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@@ -128,10 +142,12 @@ int run_main_application(int argc, char** argv)
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auto& state = retained_state();
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state.hInst = GetModuleHandle(NULL);
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App::I = new App();
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bind_runtime(&App::I->runtime());
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App::I->set_platform_services(&pp::platform::windows::platform_services());
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App::I->initLog();
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auto* app = new App();
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App::I = app;
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bind_app(app);
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bind_runtime(&app->runtime());
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app->set_platform_services(&pp::platform::windows::platform_services());
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app->initLog();
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pp::platform::windows::init_shcore_API();
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pp::platform::windows::initialize_stylus_input();
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@@ -149,7 +165,7 @@ int run_main_application(int argc, char** argv)
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pp::platform::windows::read_WMI_info();
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App::I->create();
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app->create();
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auto startup = pp::platform::windows::initialize_main_window_startup_state();
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auto context = pp::platform::windows::OpenGlWindowContext {};
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@@ -158,9 +174,11 @@ int run_main_application(int argc, char** argv)
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case pp::platform::windows::MainStartupResult::Ok:
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break;
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case pp::platform::windows::MainStartupResult::GladLoadFailure:
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bind_app(nullptr);
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bind_runtime(nullptr);
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return 0;
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case pp::platform::windows::MainStartupResult::MissingCoreContextSupport:
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bind_app(nullptr);
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bind_runtime(nullptr);
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return -1;
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}
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@@ -173,8 +191,9 @@ int run_main_application(int argc, char** argv)
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switch (const_hash(argv[1]))
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{
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case const_hash("convert"):
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App::I->initShaders();
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App::I->cmd_convert(argv[2], argv[3]);
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app->initShaders();
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app->cmd_convert(argv[2], argv[3]);
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bind_app(nullptr);
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bind_runtime(nullptr);
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return 0;
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case const_hash("-vrmode"):
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@@ -192,6 +211,7 @@ int run_main_application(int argc, char** argv)
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void run_main_window_runtime(const MainWindowStartupState& startup, bool start_in_vr, SplashScreen& splash)
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{
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auto& state = retained_state();
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auto* app = bound_app();
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register_touch_window(state.hWnd);
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wglMakeCurrent(NULL, NULL);
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@@ -201,11 +221,11 @@ void run_main_window_runtime(const MainWindowStartupState& startup, bool start_i
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initialize_wintab(state.hWnd, state.sandboxed);
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set_main_window_icon(state.hWnd);
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App::I->ui_sync();
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app->ui_sync();
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restore_window_placement(state.hWnd, startup.show_command);
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if (start_in_vr)
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App::I->vr_start();
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app->vr_start();
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LOG("show main window");
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SetForegroundWindow(state.hWnd);
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@@ -3,12 +3,15 @@
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#include "platform_windows/windows_bootstrap_helpers.h"
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#include "platform_windows/windows_splash.h"
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class App;
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class AppRuntime;
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namespace pp::platform::windows {
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int run_main_application(int argc, char** argv);
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void run_main_window_runtime(const MainWindowStartupState& startup, bool start_in_vr, SplashScreen& splash);
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void bind_app(App* app) noexcept;
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[[nodiscard]] App* bound_app() noexcept;
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void bind_runtime(AppRuntime* runtime) noexcept;
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[[nodiscard]] AppRuntime* bound_runtime() noexcept;
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@@ -4,6 +4,7 @@
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#include "app.h"
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#include "log.h"
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#include "platform_windows/windows_runtime_shell.h"
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#include "wacom.h"
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namespace pp::platform::windows {
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@@ -53,6 +54,7 @@ void initialize_stylus_input()
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void update_stylus_state(float dt)
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{
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auto& state = stylus_input_state();
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auto* app = bound_app();
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state.timer_stylus += dt;
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state.timer_ink_touch += dt;
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state.timer_ink_pen += dt;
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@@ -61,24 +63,24 @@ void update_stylus_state(float dt)
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{
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WacomTablet::I.m_stylus = false;
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WacomTablet::I.m_eraser = false;
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App::I->redraw = true;
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app->redraw = true;
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}
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if (state.timer_ink_pen > 0.1f && WacomTablet::I.m_ink_pen)
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{
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WacomTablet::I.m_ink_pen = false;
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App::I->redraw = true;
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app->redraw = true;
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}
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if (state.timer_ink_touch > 0.1f && WacomTablet::I.m_ink_touch)
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{
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WacomTablet::I.m_ink_touch = false;
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App::I->redraw = true;
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app->redraw = true;
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}
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}
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void note_wintab_packet()
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{
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auto& state = stylus_input_state();
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App::I->set_stylus();
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bound_app()->set_stylus();
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state.timer_stylus = 0.0f;
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}
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@@ -118,7 +120,7 @@ void handle_pointer_update_message(WPARAM wp)
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state.timer_ink_pen = 0.0f;
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WacomTablet::I.m_ink_pen = true;
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WacomTablet::I.m_pen_pres = static_cast<float>(pen_info.pressure) / 1024.0f;
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App::I->set_stylus();
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bound_app()->set_stylus();
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return;
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default:
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@@ -13,6 +13,8 @@
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namespace pp::platform::windows {
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[[nodiscard]] App* bound_app() noexcept;
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struct VrShellState final {
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std::mutex snapshot_mutex;
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VrSessionSnapshot session;
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@@ -72,9 +74,10 @@ inline bool start_vr_shell(VrShellState& state, bool sandboxed, std::atomic<int>
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if (sandboxed)
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return false;
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auto* app = bound_app();
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state.vive = std::make_unique<Vive>();
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state.vive->on_draw = [](const glm::mat4& proj, const glm::mat4& view, const glm::mat4& pose) {
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App::I->vr_draw(proj, view, pose);
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state.vive->on_draw = [app](const glm::mat4& proj, const glm::mat4& view, const glm::mat4& pose) {
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app->vr_draw(proj, view, pose);
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};
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if (!state.vive->Initialize())
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{
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@@ -89,7 +92,7 @@ inline bool start_vr_shell(VrShellState& state, bool sandboxed, std::atomic<int>
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state.hmd_renderer.join();
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}
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state.hmd_renderer = std::jthread([&state, &running](std::stop_token stop_token) {
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state.hmd_renderer = std::jthread([app, &state, &running](std::stop_token stop_token) {
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if (!state.vive)
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return;
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@@ -98,13 +101,13 @@ inline bool start_vr_shell(VrShellState& state, bool sandboxed, std::atomic<int>
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clear_vr_session_snapshot(state, true);
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state.vr_running.store(true, std::memory_order_relaxed);
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state.vive->on_analog_button = std::bind(&App::vr_analog, App::I, std::placeholders::_1,
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state.vive->on_analog_button = std::bind(&App::vr_analog, app, std::placeholders::_1,
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std::placeholders::_2, std::placeholders::_3, std::placeholders::_4);
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state.vive->on_button = std::bind(&App::vr_digital, App::I, std::placeholders::_1,
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state.vive->on_button = std::bind(&App::vr_digital, app, std::placeholders::_1,
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std::placeholders::_2, std::placeholders::_3, std::placeholders::_4);
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App::I->render_task([] {
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App::I->vr_draw_ui();
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app->render_task([app] {
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app->vr_draw_ui();
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});
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const float target_tick_rate = 90;
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@@ -136,11 +139,11 @@ inline bool start_vr_shell(VrShellState& state, bool sandboxed, std::atomic<int>
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state.vive->m_active,
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state.vive->m_controllers[0],
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state.vive->m_pose);
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App::I->vr_update(dt);
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app->vr_update(dt);
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if (state.vr_running.load(std::memory_order_relaxed) && state.vive->m_active)
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{
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App::I->render_task([&state] {
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app->render_task([&state] {
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state.vive->Draw();
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});
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}
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@@ -5,6 +5,7 @@
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#include "app.h"
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#include "platform_windows/windows_lifecycle_shell.h"
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#include "platform_windows/windows_platform_services.h"
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#include "platform_windows/windows_runtime_shell.h"
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#include "platform_windows/windows_stylus_input.h"
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#include "keymap.h"
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#include "wacom.h"
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@@ -47,6 +48,7 @@ RetainedState& retained_state()
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LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
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{
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auto& state = retained_state();
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auto* app = bound_app();
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static glm::vec2 lastPoint;
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auto extra = GetMessageExtraInfo();
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@@ -57,15 +59,15 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
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handle_window_close_message(state.vr);
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return 0;
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case WM_PAINT:
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App::I->redraw = true;
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app->redraw = true;
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break;
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case WM_CREATE:
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BT_SetTerminate();
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break;
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case WM_CLOSE:
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{
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App::I->ui_task_async([] {
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if (App::I->request_close())
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app->ui_task_async([app] {
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if (app->request_close())
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{
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destroy_window();
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}
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@@ -79,10 +81,10 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
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auto h = (float)HIWORD(lp);
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if (h != 0 && lifecycle_is_running())
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{
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App::I->ui_task_async([=]
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app->ui_task_async([app, w, h]
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{
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App::I->resize(w, h);
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App::I->redraw = true;
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app->resize(w, h);
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app->redraw = true;
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}, true);
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}
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break;
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@@ -90,7 +92,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
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case WM_ACTIVATE:
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{
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platform_services().set_cursor_visible(true);
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App::I->ui_task_async([&state, wp, lp] {
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app->ui_task_async([app, &state, wp, lp] {
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int active = GET_WM_ACTIVATE_STATE(wp, lp);
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WacomTablet::I.set_focus(active);
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static BYTE keys[256];
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@@ -102,10 +104,10 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
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if (alt && k.first == kKey::KeyTab)
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continue;
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bool down = keys[k.second] & 0x80;
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if (App::I->keys[(int)k.first] && !down)
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App::I->key_up(k.first);
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else if (!App::I->keys[(int)k.first] && down)
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App::I->key_down(k.first);
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if (app->keys[(int)k.first] && !down)
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app->key_up(k.first);
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else if (!app->keys[(int)k.first] && down)
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app->key_down(k.first);
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}
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}
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});
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@@ -114,7 +116,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
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case WT_PACKET:
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{
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note_wintab_packet();
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App::I->ui_task_async([=] {
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app->ui_task_async([=] {
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WacomTablet::I.handle_message(hWnd, msg, wp, lp);
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});
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break;
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@@ -122,32 +124,32 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
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case WM_SYSKEYDOWN:
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case WM_KEYDOWN:
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if ((lp >> 30 & 1) == 0 &&
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!(wp == VK_TAB && App::I->keys[(int)kKey::KeyAlt]))
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!(wp == VK_TAB && app->keys[(int)kKey::KeyAlt]))
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{
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App::I->ui_task_async([wp] {
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App::I->key_down(convert_key((int)wp));
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app->ui_task_async([app, wp] {
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app->key_down(convert_key((int)wp));
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});
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}
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break;
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case WM_SYSKEYUP:
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case WM_KEYUP:
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if (!(wp == VK_TAB && App::I->keys[(int)kKey::KeyAlt]))
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if (!(wp == VK_TAB && app->keys[(int)kKey::KeyAlt]))
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{
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App::I->ui_task_async([wp] {
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App::I->key_up(convert_key((int)wp));
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app->ui_task_async([app, wp] {
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app->key_up(convert_key((int)wp));
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});
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}
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break;
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case WM_CHAR:
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App::I->ui_task_async([wp] {
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App::I->key_char((int)wp);
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app->ui_task_async([app, wp] {
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app->key_char((int)wp);
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});
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break;
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case WM_MOUSEMOVE:
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lastPoint = { GET_X_LPARAM(lp), GET_Y_LPARAM(lp) };
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{
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auto pt = lastPoint;
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App::I->ui_task_async([pt, extra, p = WacomTablet::I.get_pressure()] {
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app->ui_task_async([app, pt, extra, p = WacomTablet::I.get_pressure()] {
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kEventSource pointer_source;
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if (WacomTablet::I.m_ink_pen || WacomTablet::I.m_ink_touch)
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{
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@@ -159,7 +161,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
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if ((extra & 0xFFFFFF00) == 0xFF515700)
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pointer_source = kEventSource::Touch;
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}
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App::I->mouse_move((float)pt.x, (float)pt.y, p, pointer_source, WacomTablet::I.m_eraser);
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app->mouse_move((float)pt.x, (float)pt.y, p, pointer_source, WacomTablet::I.m_eraser);
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});
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}
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break;
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@@ -167,7 +169,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
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{
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SetCapture(hWnd);
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auto pt = lastPoint;
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App::I->ui_task_async([pt, extra, hWnd, p = WacomTablet::I.get_pressure()] {
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app->ui_task_async([app, pt, extra, p = WacomTablet::I.get_pressure()] {
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kEventSource pointer_source;
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if (WacomTablet::I.m_ink_pen || WacomTablet::I.m_ink_touch)
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{
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@@ -179,7 +181,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
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if ((extra & 0xFFFFFF00) == 0xFF515700)
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pointer_source = kEventSource::Touch;
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}
|
||||
App::I->mouse_down(0, (float)pt.x, (float)pt.y, p, pointer_source, WacomTablet::I.m_eraser);
|
||||
app->mouse_down(0, (float)pt.x, (float)pt.y, p, pointer_source, WacomTablet::I.m_eraser);
|
||||
});
|
||||
}
|
||||
break;
|
||||
@@ -187,7 +189,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
{
|
||||
ReleaseCapture();
|
||||
auto pt = lastPoint;
|
||||
App::I->ui_task_async([pt, extra] {
|
||||
app->ui_task_async([app, pt, extra] {
|
||||
WacomTablet::I.reset_pressure();
|
||||
kEventSource pointer_source;
|
||||
if (WacomTablet::I.m_ink_pen || WacomTablet::I.m_ink_touch)
|
||||
@@ -200,7 +202,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
if ((extra & 0xFFFFFF00) == 0xFF515700)
|
||||
pointer_source = kEventSource::Touch;
|
||||
}
|
||||
App::I->mouse_up(0, (float)pt.x, (float)pt.y, pointer_source, WacomTablet::I.m_eraser);
|
||||
app->mouse_up(0, (float)pt.x, (float)pt.y, pointer_source, WacomTablet::I.m_eraser);
|
||||
});
|
||||
}
|
||||
break;
|
||||
@@ -208,7 +210,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
{
|
||||
SetCapture(hWnd);
|
||||
auto pt = lastPoint;
|
||||
App::I->ui_task_async([pt, extra, hWnd] {
|
||||
app->ui_task_async([app, pt, extra] {
|
||||
kEventSource pointer_source;
|
||||
if (WacomTablet::I.m_ink_pen || WacomTablet::I.m_ink_touch)
|
||||
{
|
||||
@@ -220,7 +222,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
if ((extra & 0xFFFFFF00) == 0xFF515700)
|
||||
pointer_source = kEventSource::Touch;
|
||||
}
|
||||
App::I->mouse_down(1, (float)pt.x, (float)pt.y, 1.f, pointer_source, 0);
|
||||
app->mouse_down(1, (float)pt.x, (float)pt.y, 1.f, pointer_source, 0);
|
||||
});
|
||||
}
|
||||
break;
|
||||
@@ -228,7 +230,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
{
|
||||
ReleaseCapture();
|
||||
auto pt = lastPoint;
|
||||
App::I->ui_task_async([pt, extra] {
|
||||
app->ui_task_async([app, pt, extra] {
|
||||
kEventSource pointer_source;
|
||||
if (WacomTablet::I.m_ink_pen || WacomTablet::I.m_ink_touch)
|
||||
{
|
||||
@@ -240,7 +242,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
if ((extra & 0xFFFFFF00) == 0xFF515700)
|
||||
pointer_source = kEventSource::Touch;
|
||||
}
|
||||
App::I->mouse_up(1, (float)pt.x, (float)pt.y, pointer_source, 0);
|
||||
app->mouse_up(1, (float)pt.x, (float)pt.y, pointer_source, 0);
|
||||
});
|
||||
}
|
||||
break;
|
||||
@@ -250,8 +252,8 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
pt.x = GET_X_LPARAM(lp);
|
||||
pt.y = GET_Y_LPARAM(lp);
|
||||
ScreenToClient(hWnd, &pt);
|
||||
App::I->ui_task_async([pt, wp] {
|
||||
App::I->mouse_scroll((float)pt.x, (float)pt.y,
|
||||
app->ui_task_async([app, pt, wp] {
|
||||
app->mouse_scroll((float)pt.x, (float)pt.y,
|
||||
(float)GET_WHEEL_DELTA_WPARAM(wp) / (float)WHEEL_DELTA);
|
||||
});
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user