Route stroke face sample ordering through helper

This commit is contained in:
2026-06-13 09:28:51 +02:00
parent 91f3b7f3dc
commit 5dc0bc7342
5 changed files with 57 additions and 16 deletions

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@@ -18,6 +18,10 @@ agent or engineer to remove them without reconstructing context from chat.
## Recent Reductions
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` current and
dual stroke per-face framebuffer/sample callback ordering now routes through
the retained stroke execution helper; framebuffer ownership, shader uniform
timing, sampler/texture binding, and live draw execution remain retained.
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` current and
dual stroke dirty-box mutation now routes through the retained stroke
execution helper; framebuffer binding, shader uniform timing, sampler/texture

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@@ -3104,6 +3104,10 @@ Results:
the retained stroke execution helper, while framebuffer binding, shader
uniform timing, sampler/texture binding, and live draw execution remain
retained.
- `Canvas::stroke_draw` current and dual stroke per-face framebuffer/sample
callback ordering now shares the retained stroke execution helper, while
framebuffer ownership, shader uniform timing, sampler/texture binding, and
live draw execution remain retained.
- Remaining simple color, hue, color-quad, grid heightmap, and pen/line
preview shader setup in UI nodes and canvas modes now shares retained helper
surfaces, while geometry, texture/sampler binding, blend/depth state,

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@@ -509,6 +509,13 @@ Done Checks:
Progress Notes:
- 2026-06-13: `Canvas::stroke_draw` current and dual stroke per-face
framebuffer/sample callback ordering now routes through
`legacy_canvas_stroke_execution_services.h`; framebuffer ownership, shader
uniform timing, sampler/texture binding, and draw execution remain local to
Canvas. Next slice should target the remaining per-face retained state around
sample execution without reopening the new pad-pass, dirty-mutation, or
commit executors.
- 2026-06-13: `Canvas::stroke_draw` current and dual stroke dirty-box mutation
now routes through `legacy_canvas_stroke_execution_services.h`; framebuffer
binding, shader uniform timing, sampler/texture binding, and draw execution