Route stroke face sample ordering through helper

This commit is contained in:
2026-06-13 09:28:51 +02:00
parent 91f3b7f3dc
commit 5dc0bc7342
5 changed files with 57 additions and 16 deletions

View File

@@ -3104,6 +3104,10 @@ Results:
the retained stroke execution helper, while framebuffer binding, shader
uniform timing, sampler/texture binding, and live draw execution remain
retained.
- `Canvas::stroke_draw` current and dual stroke per-face framebuffer/sample
callback ordering now shares the retained stroke execution helper, while
framebuffer ownership, shader uniform timing, sampler/texture binding, and
live draw execution remain retained.
- Remaining simple color, hue, color-quad, grid heightmap, and pen/line
preview shader setup in UI nodes and canvas modes now shares retained helper
surfaces, while geometry, texture/sampler binding, blend/depth state,