implement blend mode selection in shader and fix alpha lock
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@@ -4,11 +4,13 @@
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#include "node_slider.h"
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#include "brush.h"
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#include "node_checkbox.h"
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#include "node_combobox.h"
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class NodePanelStroke : public Node
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{
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public:
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NodeStrokePreview* m_preview;
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NodeComboBox* m_blend_mode;
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NodeSliderH* m_tip_size;
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NodeSliderH* m_tip_spacing;
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NodeSliderH* m_tip_flow;
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