added image widget with atlas support and global texture manager
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@@ -5,7 +5,7 @@
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bool Image::load(std::string filename)
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{
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stbi_set_flip_vertically_on_load(true);
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//stbi_set_flip_vertically_on_load(true);
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uint8_t* buffer = stbi_load(filename.c_str(), &width, &height, nullptr, 4);
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comp = 4;
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m_data = std::unique_ptr<uint8_t[]>(buffer);
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