fix bucket undo
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@@ -71,7 +71,7 @@ public:
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std::shared_ptr<Layer> layer;
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std::unique_ptr<bool[]> mask[6];
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std::unique_ptr<glm::u8vec4[]> rgb[6] = SIXPLETTE(0);
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bool dirty[6] = SIXPLETTE(false);
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std::array<bool, 6> dirty = SIXPLETTE(false);
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glm::vec4 bb[6];
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void apply();
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};
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