add download progress, improbable cloud browser, lock touch when pencil is down on iOS
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@@ -43,40 +43,90 @@ void NodeDialogCloud::loaded()
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{
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}
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void NodeDialogCloud::removed(Node* parent)
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{
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closed = true;
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}
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void NodeDialogCloud::load_thumbs_thread()
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{
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CURL *curl = curl_easy_init();
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std::string res;
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if (curl)
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{
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async_start();
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auto* align = container->add_child<Node>();
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align->SetWidthP(100.f);
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align->SetHeightP(100.f);
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align->SetAlign(YGAlignCenter);
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align->SetJustify(YGJustifyCenter);
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auto* text = align->add_child<NodeText>();
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text->set_font(kFont::Arial_30);
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text->set_text("Connecting to the server...");
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async_update();
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async_end();
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curl_easy_setopt(curl, CURLOPT_WRITEDATA, &res);
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curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, curl_data_handler);
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curl_easy_setopt(curl, CURLOPT_URL, "http://omigamedev.com/panopainter/cloud/cloud-list.php");
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auto err = curl_easy_perform(curl);
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if (err != CURLE_OK)
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{
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async_start();
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auto* align = container->add_child<Node>();
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align->SetWidthP(100.f);
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align->SetHeightP(100.f);
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align->SetAlign(YGAlignCenter);
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align->SetJustify(YGJustifyCenter);
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auto* t = align->add_child<NodeText>();
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t->set_font(kFont::Arial_30);
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t->set_text("Could not connect to the server");
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text->set_text("Could not connect to the server");
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async_update();
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async_end();
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return;
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}
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async_start();
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align->destroy();
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async_end();
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LOG("CLOUD LIST: %s", res.c_str());
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auto names = split(res, ',');
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std::vector<NodeDialogCloudItem*> nodes;
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// create slots with name
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App::I.async_start();
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for (const auto& n : names)
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{
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auto node = new NodeDialogCloudItem;
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node->m_manager = m_manager;
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node->init();
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node->m_text->set_text(n.c_str());
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node->m_path = data_path + "/" + n;
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node->m_file_name = n;
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container->add_child(node);
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node->on_selected = [&](NodeDialogCloudItem* target) {
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if (target == current)
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return;
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selected_path = target->m_path;
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selected_file = target->m_file_name;
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selected_name = selected_file.substr(0, selected_file.length() - 5);
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if (current)
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current->m_selected = false;
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current = target;
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};
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nodes.push_back(node);
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}
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App::I.async_update();
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App::I.async_end();
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// load the icons
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for (int i = 0; i < names.size(); i++)
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{
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const auto& n = names[i];
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auto* node = nodes[i];
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if (closed)
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break;
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res.clear();
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std::string url = "http://omigamedev.com/panopainter/cloud/cloud-info.php?file=" + n;
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curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
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LOG("%s", url.c_str());
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auto err = curl_easy_perform(curl);
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if (err != CURLE_OK)
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break; // TODO: handle this error with a message or something
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@@ -93,29 +143,11 @@ void NodeDialogCloud::load_thumbs_thread()
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thumb.copy_from((uint8_t*)rgb.data());
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App::I.async_start();
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auto node = new NodeDialogCloudItem;
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node->m_manager = m_manager;
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node->init();
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node->m_text->set_text(n.c_str());
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node->m_path = data_path + "/" + n;
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node->m_file_name = n;
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auto image_tex = node->find<NodeImageTexture>("thumb-tex");
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image_tex->tex.destroy();
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image_tex->tex.create(thumb);
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container->add_child(node);
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App::I.async_update();
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App::I.async_end();
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node->on_selected = [&](NodeDialogCloudItem* target) {
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if (target == current)
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return;
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selected_path = target->m_path;
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selected_file = target->m_file_name;
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selected_name = selected_file.substr(0, selected_file.length() - 5);
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if (current)
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current->m_selected = false;
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current = target;
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};
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}
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curl_easy_cleanup(curl);
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}
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