From 611a8041e69a75191182bea404cf6c00e5ceb7b3 Mon Sep 17 00:00:00 2001 From: omigamedev Date: Sat, 10 Mar 2018 20:36:40 +0100 Subject: [PATCH] show fixed frame and start from next one --- engine/app_layout.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/engine/app_layout.cpp b/engine/app_layout.cpp index 083afa7..00ad49a 100644 --- a/engine/app_layout.cpp +++ b/engine/app_layout.cpp @@ -591,7 +591,8 @@ void App::initLayout() layers->handle_layer_opacity(l, .0f); } - int current_layer = (int)std::min(floor(value * c.m_layers.size()), c.m_layers.size() - 1); + int current_layer = (int)glm::clamp( + floor(value * c.m_layers.size()), 1, c.m_layers.size() - 1); auto l = layers->get_layer_at(current_layer); layers->handle_layer_selected(l); layers->handle_layer_opacity(l, 1.f);