Route stroke frame planning through helper

This commit is contained in:
2026-06-13 06:39:16 +02:00
parent b8c6e11f41
commit 6251c6d566
4 changed files with 128 additions and 71 deletions

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@@ -18,6 +18,11 @@ agent or engineer to remove them without reconstructing context from chat.
## Recent Reductions
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw_compute`
frame planning now routes brush-quad construction, mixer feedback bounds,
2D/3D projection selection intent, and frame assembly through the retained
stroke execution helper; legacy projection geometry, stroke samples, and live
draw execution remain retained.
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` pad-region
planning now routes through the retained stroke execution helper wrapping
`pp_paint_renderer`; pad color selection, dirty-face iteration,

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@@ -3083,6 +3083,10 @@ Results:
execution helper wrapping `pp_paint_renderer`, while pad color selection,
dirty-face iteration, framebuffer copies, quad upload, and draw execution
remain retained.
- `Canvas::stroke_draw_compute` frame planning now shares the retained stroke
execution helper for brush-quad construction, mixer feedback bounds, 2D/3D
projection selection intent, and frame assembly, while legacy projection
geometry, stroke samples, and live draw execution remain retained.
- Remaining simple color, hue, color-quad, grid heightmap, and pen/line
preview shader setup in UI nodes and canvas modes now shares retained helper
surfaces, while geometry, texture/sampler binding, blend/depth state,