add animation panel
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@@ -40,6 +40,7 @@
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#include "node_panel_grid.h"
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#include "node_panel_quick.h"
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#include "node_input_box.h"
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#include "node_panel_animation.h"
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struct VRController
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{
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@@ -111,6 +112,7 @@ public:
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std::shared_ptr<NodePanelStroke> stroke;
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std::shared_ptr<NodePanelGrid> grid;
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std::shared_ptr<NodePanelBrushPreset> presets;
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std::shared_ptr<NodePanelAnimation> animation;
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std::shared_ptr<Node> timeline;
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NodePanelQuick* quick;
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std::map<kCanvasMode, NodePanelQuick::MiniState> quick_mode_state;
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