fix depth buffer creation
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@@ -542,6 +542,8 @@
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<None Include="data\shaders\texture-alpha-sep.glsl" />
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<None Include="data\shaders\texture-alpha.glsl" />
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<None Include="data\shaders\texture-blend.glsl" />
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<None Include="data\shaders\texture-colorize.glsl" />
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<None Include="data\shaders\texture-mask.glsl" />
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<None Include="data\shaders\texture.glsl" />
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<None Include="data\shaders\uvs.glsl" />
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<None Include="data\shaders\vertex-color.glsl" />
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