Trim recording loop and retain async worker state
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@@ -18,6 +18,17 @@ agent or engineer to remove them without reconstructing context from chat.
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## Reductions
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- 2026-06-16: `DEBT-0037` was narrowed again. `App::rec_loop()` in
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`src/app.cpp` now routes its coherent frame encode/update chunk through a
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local helper instead of carrying dirty-stroke clearing, equirect PBO
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creation, the worker-side `yield`, `ImageRef` creation, encode, and frame
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label refresh inline; retained recording loop control, readback call sites,
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and MP4 execution remain.
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- 2026-06-16: `DEBT-0003` was narrowed again. The prepared-file worker in
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`src/app_events.cpp` and the canvas async worker in `src/canvas.cpp` now sit
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behind named retained local worker-state helpers instead of bare static
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worker accessors; retained app/canvas singleton reach and broader runtime
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ownership remain.
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- 2026-06-16: `DEBT-0003` was narrowed again. `src/main.cpp` now keeps Win32
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window handles, GL/task mutex state, stylus timers, splash-dialog state, and
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VR worker state behind one retained local state object instead of separate
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@@ -133,7 +133,11 @@ Current architecture mismatches that must be treated as real blockers:
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ownership instead of raw global lifetime, and the Windows main-loop/VR
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coordination flags now use `std::atomic` instead of unsynchronized globals,
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while the main Win32 entrypoint now groups window/GL/task/VR state behind a
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retained local state object instead of separate process-wide globals.
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retained local state object instead of separate process-wide globals, the
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prepared-file and canvas async workers now sit behind named retained local
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worker-state helpers instead of bare static accessors, and `App::rec_loop()`
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has a smaller local encode/update shell even though the retained recording
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loop still owns the worker-side readback flow.
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- Modern C++23 usage exists in extracted components, especially `std::span`,
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explicit result/status objects, and a few concepts, but the live app still
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does not consistently express ownership, thread affinity, or renderer
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@@ -401,9 +401,15 @@ Current slice:
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workers with explicit UI-thread handoff
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- canvas async import/export/save/open and timelapse export now also use owned
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worker queues instead of detached threads
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- `src/app_events.cpp` prepared-file worker ownership and `src/canvas.cpp`
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async import/export/save/open worker ownership now also sit behind named
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retained local worker-state helpers instead of bare static worker accessors
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- preview background rendering, recording, and the retained
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`NodePanelGrid::bake_uvs()` worker now also use `std::jthread`, but their
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retained loop/control flow is still open
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- `App::rec_loop()` now routes its frame encode/update chunk through a local
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helper, and `App::update()` no longer carries the dead update mutex residue,
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but retained recording loop control and readback ownership are still open
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Write scope:
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- `src/canvas.cpp`
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