Trim recording loop and retain async worker state

This commit is contained in:
2026-06-16 08:16:59 +02:00
parent 76ca2eea1a
commit 640ebc4be4
6 changed files with 87 additions and 37 deletions

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@@ -18,6 +18,17 @@ agent or engineer to remove them without reconstructing context from chat.
## Reductions
- 2026-06-16: `DEBT-0037` was narrowed again. `App::rec_loop()` in
`src/app.cpp` now routes its coherent frame encode/update chunk through a
local helper instead of carrying dirty-stroke clearing, equirect PBO
creation, the worker-side `yield`, `ImageRef` creation, encode, and frame
label refresh inline; retained recording loop control, readback call sites,
and MP4 execution remain.
- 2026-06-16: `DEBT-0003` was narrowed again. The prepared-file worker in
`src/app_events.cpp` and the canvas async worker in `src/canvas.cpp` now sit
behind named retained local worker-state helpers instead of bare static
worker accessors; retained app/canvas singleton reach and broader runtime
ownership remain.
- 2026-06-16: `DEBT-0003` was narrowed again. `src/main.cpp` now keeps Win32
window handles, GL/task mutex state, stylus timers, splash-dialog state, and
VR worker state behind one retained local state object instead of separate

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@@ -133,7 +133,11 @@ Current architecture mismatches that must be treated as real blockers:
ownership instead of raw global lifetime, and the Windows main-loop/VR
coordination flags now use `std::atomic` instead of unsynchronized globals,
while the main Win32 entrypoint now groups window/GL/task/VR state behind a
retained local state object instead of separate process-wide globals.
retained local state object instead of separate process-wide globals, the
prepared-file and canvas async workers now sit behind named retained local
worker-state helpers instead of bare static accessors, and `App::rec_loop()`
has a smaller local encode/update shell even though the retained recording
loop still owns the worker-side readback flow.
- Modern C++23 usage exists in extracted components, especially `std::span`,
explicit result/status objects, and a few concepts, but the live app still
does not consistently express ownership, thread affinity, or renderer

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@@ -401,9 +401,15 @@ Current slice:
workers with explicit UI-thread handoff
- canvas async import/export/save/open and timelapse export now also use owned
worker queues instead of detached threads
- `src/app_events.cpp` prepared-file worker ownership and `src/canvas.cpp`
async import/export/save/open worker ownership now also sit behind named
retained local worker-state helpers instead of bare static worker accessors
- preview background rendering, recording, and the retained
`NodePanelGrid::bake_uvs()` worker now also use `std::jthread`, but their
retained loop/control flow is still open
- `App::rec_loop()` now routes its frame encode/update chunk through a local
helper, and `App::update()` no longer carries the dead update mutex residue,
but retained recording loop control and readback ownership are still open
Write scope:
- `src/canvas.cpp`

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@@ -473,11 +473,6 @@ void App::draw(float dt)
void App::update(float dt)
{
static std::mutex mutex;
// avoid multiple threads to update the scene
//std::lock_guard<std::mutex> lock(mutex);
const auto update_plan = pp::app::plan_app_frame_update(redraw, animate);
if (!update_plan.update_frame)
return;
@@ -646,6 +641,33 @@ void App::rec_export(std::string path)
LOG("Recording export action failed: %s", status.message);
}
namespace
{
template <typename CanvasDocument>
void encode_recording_frame(
App& app,
pp::app::RecordingWorkerIterationPlan const& plan,
Canvas* legacy_canvas,
CanvasDocument* canvas_document,
CanvasEncoder* encoder)
{
if (plan.clear_dirty_stroke)
canvas_document->m_dirty_stroke = false;
PBO equirect = legacy_canvas->m_layers_merge.gen_equirect_pbo(encoder->frame_size());
std::this_thread::yield();
ImageRef img;
img.create(equirect.width, equirect.height, equirect.map());
encoder->encode(img);
equirect.unmap();
LOG("rec frame encoded");
if (plan.update_frame_label)
app.update_rec_frames();
}
}
void App::rec_loop()
{
BT_SetTerminate();
@@ -665,20 +687,7 @@ void App::rec_loop()
break;
if (plan.encode_frame && legacy_canvas && canvas_document && encoder)
{
if (plan.clear_dirty_stroke)
canvas_document->m_dirty_stroke = false;
PBO equirect = legacy_canvas->m_layers_merge.gen_equirect_pbo(
encoder->frame_size());
std::this_thread::yield();
ImageRef img;
img.create(equirect.width, equirect.height, equirect.map());
encoder->encode(img);
equirect.unmap();
LOG("rec frame encoded");
if (plan.update_frame_label)
update_rec_frames();
}
encode_recording_frame(*this, plan, legacy_canvas, canvas_document, encoder);
}
}

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@@ -89,10 +89,19 @@ private:
std::jthread worker_;
};
LegacyPreparedFileWorker& prepared_file_worker()
struct RetainedPreparedFileWorkerState final {
void post(std::function<void()> task)
{
worker.post(std::move(task));
}
LegacyPreparedFileWorker worker;
};
RetainedPreparedFileWorkerState& retained_prepared_file_worker_state()
{
static LegacyPreparedFileWorker worker;
return worker;
static RetainedPreparedFileWorkerState state;
return state;
}
[[nodiscard]] GLint rgba8_internal_format() noexcept
@@ -284,7 +293,7 @@ void App::pick_file_save(const std::string& type, const std::string& default_nam
LOG("App::pick_file_save %s", target.path.c_str());
if (target.write_on_background_thread) {
auto* app = this;
prepared_file_worker().post([
retained_prepared_file_worker_state().post([
app,
writer = std::move(writer),
callback = std::move(callback),

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@@ -102,10 +102,21 @@ private:
std::jthread worker_;
};
LegacyCanvasAsyncWorker& canvas_async_worker()
class RetainedCanvasAsyncWorkerState final {
public:
void post(std::function<void()> task)
{
worker_.post(std::move(task));
}
private:
LegacyCanvasAsyncWorker worker_;
};
RetainedCanvasAsyncWorkerState& canvas_async_worker_state()
{
static LegacyCanvasAsyncWorker worker;
return worker;
static RetainedCanvasAsyncWorkerState state;
return state;
}
GLint current_canvas_stroke_internal_format()
@@ -2846,7 +2857,7 @@ void Canvas::import_equirectangular(std::string file_path, std::shared_ptr<Layer
{
if (App::I->check_license())
{
canvas_async_worker().post([this, file_path = std::move(file_path), layer = std::move(layer)] {
canvas_async_worker_state().post([this, file_path = std::move(file_path), layer = std::move(layer)] {
BT_SetTerminate();
import_equirectangular_thread(file_path, layer);
});
@@ -2938,7 +2949,7 @@ void Canvas::export_equirectangular(std::string file_path, std::function<void()>
{
if (App::I->check_license())
{
canvas_async_worker().post([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
canvas_async_worker_state().post([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
BT_SetTerminate();
export_equirectangular_thread(file_path);
if (on_complete)
@@ -3024,7 +3035,7 @@ void Canvas::export_depth(std::string file_name, std::function<void()> on_comple
{
if (App::I->check_license())
{
canvas_async_worker().post([this, file_name = std::move(file_name), on_complete = std::move(on_complete)]() mutable {
canvas_async_worker_state().post([this, file_name = std::move(file_name), on_complete = std::move(on_complete)]() mutable {
BT_SetTerminate();
export_depth_thread(file_name);
if (on_complete)
@@ -3131,7 +3142,7 @@ void Canvas::export_layers(std::string path, std::function<void()> on_complete)
{
if (App::I->check_license())
{
canvas_async_worker().post([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
canvas_async_worker_state().post([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
BT_SetTerminate();
export_layers_thread(path);
if (on_complete)
@@ -3157,7 +3168,7 @@ void Canvas::export_anim_frames(std::string path, std::function<void()> on_compl
{
if (App::I->check_license())
{
canvas_async_worker().post([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
canvas_async_worker_state().post([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
BT_SetTerminate();
export_anim_frames_thread(path);
if (on_complete)
@@ -3182,7 +3193,7 @@ void Canvas::export_anim_mp4(std::string path, std::function<void()> on_complete
{
if (App::I->check_license())
{
canvas_async_worker().post([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
canvas_async_worker_state().post([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
BT_SetTerminate();
export_anim_mp4_thread(path);
if (on_complete)
@@ -3220,7 +3231,7 @@ void Canvas::export_cube_faces(std::string file_name, std::function<void()> on_c
{
if (App::I->check_license())
{
canvas_async_worker().post([this, file_name = std::move(file_name), on_complete = std::move(on_complete)]() mutable {
canvas_async_worker_state().post([this, file_name = std::move(file_name), on_complete = std::move(on_complete)]() mutable {
BT_SetTerminate();
export_cube_faces_thread(file_name);
if (on_complete)
@@ -3273,7 +3284,7 @@ void Canvas::project_save(std::function<void(bool)> on_complete)
if (App::I->check_license())
{
const auto file_path = App::I->doc_path;
canvas_async_worker().post([this, file_path, on_complete = std::move(on_complete)]() mutable {
canvas_async_worker_state().post([this, file_path, on_complete = std::move(on_complete)]() mutable {
BT_SetTerminate();
bool ret = project_save_thread(file_path, true);
if (on_complete)
@@ -3287,7 +3298,7 @@ void Canvas::project_save(std::string file_path, std::function<void(bool)> on_co
LOG("saving %s", file_path.c_str());
if (App::I->check_license())
{
canvas_async_worker().post([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
canvas_async_worker_state().post([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
BT_SetTerminate();
bool ret = project_save_thread(file_path, true);
if (on_complete)
@@ -3568,7 +3579,7 @@ bool Canvas::project_save_thread(std::string file_path, bool show_progress)
void Canvas::project_open(std::string file_path, std::function<void(bool)> on_complete)
{
canvas_async_worker().post([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
canvas_async_worker_state().post([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
BT_SetTerminate();
bool result = project_open_thread(file_path);
if (on_complete)