disable brush pressure averaging, implement single finger for camera rotation when touch draw is disabled
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@@ -25,6 +25,7 @@ public:
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class CanvasModeBasicCamera : public CanvasMode
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{
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bool m_draggingR = false;
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bool m_draggingT = false; // touch drag
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glm::vec2 m_dragR_start;
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glm::vec2 m_pan_start;
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float m_camera_fov;
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