add tap event on iOS
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@@ -220,6 +220,7 @@ public:
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bool gesture_start(const glm::vec2& p0, const glm::vec2& p1);
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bool gesture_move(const glm::vec2& p0, const glm::vec2& p1);
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bool gesture_end();
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bool touch_tap(const glm::vec2& pos, int fingers, int tap_count);
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bool key_down(kKey key);
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bool key_up(kKey key);
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bool key_char(char key);
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