fix equirectangular shader for higher precision, add polygon draw mode

This commit is contained in:
2017-05-09 08:47:20 +01:00
parent 2e8c0d0865
commit 6548ac3748
11 changed files with 278 additions and 52 deletions

View File

@@ -362,7 +362,8 @@
<button id="btn-erase" width="60" height="100%" margin="0 0 0 0" text="Erase"/>
<button id="btn-line" width="50" height="100%" margin="0 0 0 0" text="Line"/>
<button id="btn-cam" width="70" height="100%" margin="0 0 0 0" text="Camera"/>
<button id="btn-normal" width="70" height="100%" margin="0 0 0 0" text="Normal"/>
<button id="btn-grid" width="50" height="100%" margin="0 0 0 0" text="Grid"/>
<button id="btn-fill" width="50" height="100%" margin="0 0 0 0" text="Fill"/>
<!--
<button-custom id="btn-layer" width="50" height="100%" margin="0 5 0 0" thickness="1" border-color="0 0 0 1" pad="6" align="center" justify="center">
<icon width="100%" height="100%" icon="disk"/>