Centralize quick and grid UI bridges
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101
src/legacy_grid_ui_services.cpp
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101
src/legacy_grid_ui_services.cpp
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#include "pch.h"
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#include "legacy_grid_ui_services.h"
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#include "app.h"
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#include "canvas.h"
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#include "image.h"
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#include "node_panel_grid.h"
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namespace pp::panopainter {
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namespace {
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class LegacyGridUiServices final : public pp::app::GridUiServices {
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public:
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explicit LegacyGridUiServices(NodePanelGrid& panel) noexcept
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: panel_(panel)
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{
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}
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void request_heightmap_pick() override
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{
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auto* panel = &panel_;
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App::I->pick_image([panel](std::string path) {
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panel->load_heightmap_file(path, true);
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});
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}
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pp::foundation::Status load_heightmap(std::string_view path, bool raise_ground_opacity) override
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{
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Image img;
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if (!img.load_file(std::string(path)))
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return pp::foundation::Status::invalid_argument("heightmap image could not be loaded");
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panel_.m_file_path = std::string(path);
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panel_.m_hm_image = img.resize(128, 128);
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panel_.m_hm_preview->tex = std::make_shared<Texture2D>();
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panel_.m_hm_preview->tex->create(panel_.m_hm_image);
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panel_.m_hm_preview->tex->create_mipmaps();
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auto sz = panel_.m_hm_preview->tex->size();
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panel_.m_hm_preview->SetAspectRatio(sz.x / sz.y);
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panel_.m_hm_plane.create(1, 1, panel_.m_hm_image, panel_.get_resolution(), panel_.get_height());
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panel_.m_hm_preview->SetHeight(100);
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if (raise_ground_opacity && panel_.m_groud_opacity->get_value() == 0.f)
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panel_.m_groud_opacity->set_value(1.f);
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panel_.m_rt_dirty = true;
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return pp::foundation::Status::success();
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}
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void clear_heightmap(bool updates_preview) override
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{
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panel_.m_hm_plane.create(1, 1, 100 * panel_.get_resolution());
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panel_.m_hm_image.destroy();
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panel_.m_hm_preview->tex.reset();
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panel_.m_hm_preview->SetHeight(0);
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}
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void render_lightmap(bool shows_unsupported_message, bool renders_lightmap) override
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{
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if (shows_unsupported_message)
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{
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App::I->message_box("Rendering failed",
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"Your hardware does not support lightmap rendering.");
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return;
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}
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if (!renders_lightmap)
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return;
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auto* panel = &panel_;
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std::thread([panel] {
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BT_SetTerminate();
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panel->bake_uvs();
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panel->m_hm_shading->set_index(3);
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panel->m_shade_mode = NodePanelGrid::ShadeMode::Textured;
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}).detach();
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}
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void commit_heightmap(bool updates_ground_opacity) override
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{
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Canvas::I->draw_objects([this](const glm::mat4& camera, const glm::mat4& proj, int i) {
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panel_.draw_heightmap(proj, camera, true);
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}, Canvas::I->layer().m_frame_index, true);
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if (updates_ground_opacity)
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panel_.m_groud_opacity->set_value(0);
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}
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private:
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NodePanelGrid& panel_;
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};
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} // namespace
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pp::foundation::Status execute_legacy_grid_ui_plan(
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NodePanelGrid& panel,
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const pp::app::GridUiPlan& plan)
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{
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LegacyGridUiServices services(panel);
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return pp::app::execute_grid_ui_plan(plan, services);
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}
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} // namespace pp::panopainter
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