add timelapse video generation on iOS and mac , fix history memory
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@@ -163,11 +163,11 @@ class ActionStroke : public Action
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{
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public:
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std::unique_ptr<Stroke> m_stroke;
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std::unique_ptr<uint8_t[]> m_image[6];
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glm::ivec4 m_old_box[6];
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bool m_old_dirty[6];
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glm::ivec4 m_box[6];
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bool m_dirty[6];
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std::unique_ptr<uint8_t[]> m_image[6] = SIXPLETTE(nullptr);
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glm::ivec4 m_old_box[6] = SIXPLETTE(glm::ivec4(0));
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bool m_old_dirty[6] = SIXPLETTE(false);
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glm::ivec4 m_box[6] = SIXPLETTE(glm::ivec4(0));
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bool m_dirty[6] = SIXPLETTE(false);
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bool clear_layer = false;
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int m_layer_idx;
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Canvas* m_canvas;
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