Import concrete Apple view headers in state bridge
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@@ -7,6 +7,12 @@
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#if defined(__APPLE__)
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#include <Foundation/Foundation.h>
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#include "objc_utils.h"
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#if defined(__OBJC__) && defined(__IOS__)
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#import "PanoPainter/AppDelegate.h"
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#import "PanoPainter/GameViewController.h"
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#elif defined(__OBJC__) && defined(__OSX__)
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#import "PanoPainter-OSX/main.h"
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#endif
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#endif
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namespace pp::platform::apple {
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