Extract node canvas events and preview/node geometry shells
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@@ -82,14 +82,29 @@ Current hotspot files:
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- `src/canvas.cpp`: 17 lines
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- `src/app_layout.cpp`: 125 lines
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- `src/canvas_modes.cpp`: 176 lines
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- `src/node.cpp`: 260 lines
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- `src/node.cpp`: 222 lines
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- `src/main.cpp`: 130 lines
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- `src/node_panel_brush.cpp`: 189 lines
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- `src/node_stroke_preview.cpp`: 280 lines
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- `src/node_canvas.cpp`: 219 lines
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- `src/node_stroke_preview.cpp`: 192 lines
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- `src/node_canvas.cpp`: 69 lines
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- `src/app.cpp`: 113 lines
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- `src/app_dialogs.cpp`: 168 lines
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Latest slice:
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- `NodeCanvas::handle_event()` now routes through
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`handle_legacy_node_canvas_event(...)` in
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`src/legacy_canvas_tool_services.*`, leaving `src/node_canvas.cpp` as a much
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thinner controller shell.
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- The remaining low-level `NodeStrokePreview` viewport/query and texture-slot
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plumbing now lives in
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`src/legacy_node_stroke_preview_runtime_services.*` instead of staying
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inline in `src/node_stroke_preview.cpp`.
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- The remaining generic `Node` geometry/state pocket for `SetSize(...)`,
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`SetMinSize(...)`, `SetMaxSize(...)`, and `SetPosition(const glm::vec2)` now
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lives in `src/legacy_ui_node_style.*` instead of staying inline in
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`src/node.cpp`.
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Current architecture mismatches that must be treated as real blockers:
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- `pp_platform_api` still compiles Apple implementation files instead of only
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@@ -262,6 +277,9 @@ Current architecture mismatches that must be treated as real blockers:
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pass planning, shader setup, and live render request assembly now also
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routes through `src/legacy_node_stroke_preview_runtime_services.*` instead
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of staying inline in `src/node_stroke_preview.cpp`, while
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the low-level preview GL dispatch and texture-slot binding pocket now also
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routes through `src/legacy_node_stroke_preview_runtime_services.*` instead
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of staying inline in `src/node_stroke_preview.cpp`, while
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`NodeStrokePreview` remaining mix-pass planning and execution now also route
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through `src/legacy_node_stroke_preview_draw_services.*`, which trims the
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last dedicated mix-orchestration pocket from `src/node_stroke_preview.cpp`,
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