Extract node canvas events and preview/node geometry shells

This commit is contained in:
2026-06-16 23:31:30 +02:00
parent dde6123598
commit 6b337b2d87
11 changed files with 446 additions and 333 deletions

View File

@@ -24,6 +24,118 @@
namespace pp::panopainter {
pp::renderer::RenderDeviceFeatures stroke_preview_render_device_features() noexcept
{
return ShaderManager::render_device_features();
}
void apply_legacy_node_stroke_preview_viewport(std::int32_t x, std::int32_t y, std::int32_t width, std::int32_t height)
{
pp::legacy::ui_gl::apply_viewport(x, y, width, height, "NodeStrokePreview");
}
pp::renderer::gl::OpenGlViewportRect query_legacy_node_stroke_preview_viewport()
{
return pp::legacy::ui_gl::query_viewport_rect("NodeStrokePreview");
}
std::array<float, 4> query_legacy_node_stroke_preview_clear_color()
{
return pp::legacy::ui_gl::query_clear_color("NodeStrokePreview");
}
void apply_legacy_node_stroke_preview_clear_color(std::array<float, 4> color)
{
pp::legacy::ui_gl::set_clear_color(color, "NodeStrokePreview");
}
void apply_legacy_node_stroke_preview_scissor(std::int32_t x, std::int32_t y, std::int32_t width, std::int32_t height)
{
pp::legacy::ui_gl::apply_scissor_rect(x, y, width, height, "NodeStrokePreview");
}
void apply_legacy_node_stroke_preview_capability(std::uint32_t state, bool enabled)
{
pp::legacy::ui_gl::set_capability(state, enabled, "NodeStrokePreview");
}
namespace {
namespace stroke_preview_live_slots {
constexpr std::uint32_t kTip = 0U;
constexpr std::uint32_t kDestination = 1U;
constexpr std::uint32_t kPattern = 2U;
constexpr std::uint32_t kMixer = 3U;
constexpr std::uint32_t kReservedLinear = 4U;
}
void set_active_texture_unit(std::uint32_t unit_index)
{
pp::legacy::ui_gl::activate_texture_unit(unit_index, "NodeStrokePreview");
}
void unbind_texture_2d()
{
pp::legacy::ui_gl::unbind_texture_2d("NodeStrokePreview");
}
} // namespace
void bind_legacy_node_stroke_preview_live_samplers(
Sampler& mipmap_sampler,
Sampler& linear_sampler,
Sampler& repeat_sampler)
{
mipmap_sampler.bind(stroke_preview_live_slots::kTip);
linear_sampler.bind(stroke_preview_live_slots::kDestination);
repeat_sampler.bind(stroke_preview_live_slots::kPattern);
linear_sampler.bind(stroke_preview_live_slots::kMixer);
linear_sampler.bind(stroke_preview_live_slots::kReservedLinear);
}
void bind_legacy_node_stroke_preview_dual_pass_textures(const Brush& dual_brush)
{
set_active_texture_unit(stroke_preview_live_slots::kTip);
dual_brush.m_tip_texture ?
dual_brush.m_tip_texture->bind() :
unbind_texture_2d();
}
void bind_legacy_node_stroke_preview_pattern_texture(const Brush& brush)
{
set_active_texture_unit(stroke_preview_live_slots::kPattern);
brush.m_pattern_texture ? brush.m_pattern_texture->bind() : unbind_texture_2d();
}
void bind_legacy_node_stroke_preview_destination_texture(Texture2D& texture)
{
set_active_texture_unit(stroke_preview_live_slots::kDestination);
texture.bind();
}
void unbind_legacy_node_stroke_preview_destination_texture(Texture2D& texture)
{
set_active_texture_unit(stroke_preview_live_slots::kDestination);
texture.unbind();
}
void unbind_legacy_node_stroke_preview_mixer_texture(RTT& mixer_rtt)
{
set_active_texture_unit(stroke_preview_live_slots::kMixer);
mixer_rtt.unbindTexture();
}
void copy_legacy_node_stroke_preview_destination_texture_region(
int src_x,
int src_y,
int dst_x,
int dst_y,
int width,
int height)
{
copy_framebuffer_to_texture_2d(src_x, src_y, dst_x, dst_y, width, height);
}
void execute_legacy_node_stroke_preview_background_capture_pass(
const LegacyNodeStrokePreviewBackgroundCaptureRequest& request)
{