Fix heightmap shadow rt and draw the light pos
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@@ -32,6 +32,7 @@ public:
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NodeButton* m_render;
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NodeButton* m_commit;
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HeightmapPlane m_hm_plane;
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Sphere m_sphere;
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Image m_hm_image;
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Texture2D m_texture;
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Sampler m_sampler_linear;
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