Isolate legacy stroke shader setup
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@@ -18,12 +18,19 @@ agent or engineer to remove them without reconstructing context from chat.
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## Recent Reductions
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- 2026-06-12: DEBT-0036 was narrowed again. Canvas and `NodeStrokePreview`
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live stroke passes now route retained `kShader::Stroke` binding plus setup,
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blend, pattern, and per-sample uniform writes through
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`legacy_canvas_stroke_shader_services.h`. RTT/texture ownership,
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dirty-box policy, composite/pad/checkerboard shaders, and retained callback
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execution remain in the legacy callers until the stroke backend is owned by
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renderer services.
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- 2026-06-12: DEBT-0036 was narrowed again. Canvas and `NodeStrokePreview`
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stroke sample execution now delegate optional destination copy, brush vertex
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upload, brush-shape draw, and destination unbind through
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`execute_legacy_canvas_stroke_sample`. Shader setup, uniforms, RTT/texture
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ownership, dirty-box policy, and retained callback execution remain in the
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legacy callers until a renderer-owned stroke backend replaces the adapter.
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`execute_legacy_canvas_stroke_sample`. Shader setup, RTT/texture ownership,
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dirty-box policy, and retained callback execution remain in the legacy callers
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until a renderer-owned stroke backend replaces the adapter.
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- 2026-06-12: DEBT-0036 was narrowed again. `NodeStrokePreview` now consumes
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the same `CanvasStrokeMaterialPlan` boundary for preview dual-brush,
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each-sample pattern, and composite material decisions. Preview GL draw calls,
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