integrate quick panel and new color picker
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@@ -9,6 +9,7 @@ class NodeColorPicker : public NodeBorder
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{
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public:
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std::function<void(Node* target)> on_popup_close;
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std::function<void(Node* target, glm::vec3 rgb)> on_color_change;
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NodeSliderH* m_slider_h;
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NodeSliderH* m_slider_s;
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@@ -21,7 +22,6 @@ public:
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NodeBorder* m_color_old;
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NodeBorder* m_color_old1;
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NodeBorder* m_color_old2;
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NodeButton* m_button_select;
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glm::vec3 m_rgb;
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glm::vec3 m_hsv;
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@@ -32,6 +32,8 @@ public:
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virtual void draw() override;
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virtual kEventResult handle_event(Event* e) override;
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void init_controls();
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void set_color(glm::vec3 rgb);
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glm::vec3 get_hsv() const;
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glm::vec3 get_rgb() const;
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void handle_value_changed();
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};
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