Own runtime threads and thin platform/canvas seams
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@@ -18,6 +18,24 @@ agent or engineer to remove them without reconstructing context from chat.
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## Reductions
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- 2026-06-16: `DEBT-0036` was narrowed again. `NodeCanvas` non-`draw_merged`
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per-layer/per-plane retained draw execution now routes through
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`execute_legacy_canvas_draw_merge_layer_plane(...)` in
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`src/legacy_canvas_draw_merge_services.h` instead of keeping the erase,
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temporary paint/composite, regular texture, and optional blend path fully
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inline in `NodeCanvas::draw()`; retained layer traversal and broader canvas
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renderer orchestration remain.
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- 2026-06-16: `DEBT-0003` was narrowed again. `AppRuntime` now owns its
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render/UI worker threads as `std::jthread` with explicit stop requests in
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`src/app_runtime.cpp` and `src/app_runtime.h` instead of raw `std::thread`
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ownership; retained app task call sites, singleton composition, and broader
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runtime/platform coupling remain.
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- 2026-06-16: `DEBT-0017`/`DEBT-0053` were narrowed again. iOS virtual-keyboard
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visibility and prepared-file save handoff now route through explicit Apple
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bridge callbacks in `src/platform_apple/apple_platform_services.*` consumed
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by `src/platform_legacy/legacy_platform_services.cpp` instead of direct
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`App::I` calls in those legacy platform methods; the retained Apple fallback
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adapter and broader platform singleton reach remain.
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- 2026-06-16: `DEBT-0036` was narrowed again. `NodeCanvas` smoothing-mask
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overlay draw, smoothing-mask face pass, grid keepalive draw, heightmap draw,
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and current-mode draw now route through
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