transform tool wip
This commit is contained in:
@@ -314,7 +314,7 @@ void App::initShaders()
|
||||
"void main(){\n"
|
||||
" uv = uvs;\n"
|
||||
" uv_2 = uvs2;\n"
|
||||
" q = pos.z;\n"
|
||||
" q = pos.w;\n"
|
||||
" gl_Position = mvp * vec4(pos.xy, 0.0, 1.0);\n"
|
||||
"}\n";
|
||||
static const char* shader_stroke_f =
|
||||
|
||||
Reference in New Issue
Block a user