fix debug build with vs2017
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@@ -41,7 +41,7 @@ public:
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int font_array_count = 0;
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GLuint font_buffers[2] = {0, 0};
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kFont font_id;
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glm::vec2 bb;
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glm::vec2 bb = { 0, 0 };
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bool create();
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void update(kFont id, const char* text);
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void draw();
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