fix debug build with vs2017

This commit is contained in:
2018-02-10 18:53:56 +01:00
parent 0d7217af7b
commit 72603d5df8
16 changed files with 176 additions and 115 deletions

View File

@@ -104,16 +104,17 @@ public:
bool m_mouse_ignore = true;
float m_zoom = 1.f;
glm::vec2 m_scale{ 1.f };
glm::vec2 m_pos;
glm::vec2 m_pos_origin; // original layout position without offset
glm::vec2 m_pos_offset; // artificial position offset for scrolling
glm::vec2 m_pos_offset_childred; // artificial position offset for scrolling
glm::vec2 m_size;
glm::vec4 m_clip;
glm::vec4 m_clip_uncut;
glm::vec2 m_scale{ 1, 1 };
glm::vec2 m_pos{ 0, 0 };
glm::vec2 m_pos_origin{ 0, 0 }; // original layout position without offset
glm::vec2 m_pos_offset{ 0, 0 }; // artificial position offset for scrolling
glm::vec2 m_pos_offset_childred{ 0, 0 }; // artificial position offset for scrolling
glm::vec2 m_size{ 0, 0 };
glm::vec4 m_clip{ 0, 0, 0, 0 };
glm::vec4 m_clip_uncut{ 0, 0, 0, 0 };
std::string m_name;
bool m_display = true;
Node(const Node&) = delete;
Node& operator=(const Node&) = delete;
Node&& operator=(Node&& o);