Extract grid UI operation planning
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@@ -86,6 +86,7 @@ public:
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float get_resolution() const;
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float get_height() const;
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float get_offset() const;
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bool load_heightmap_file(const std::string& path, bool raise_ground_opacity);
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void draw_heightmap(const glm::mat4& proj, const glm::mat4& camera, bool commit) const;
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void bake_uvs();
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};
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