added Canvas, Brush, Stroke and CanvasNode classes
This commit is contained in:
@@ -6,6 +6,7 @@
|
||||
#include "asset.h"
|
||||
#include "rtt.h"
|
||||
#include "bezier.h"
|
||||
#include "canvas.h"
|
||||
#include <tinyxml2.h>
|
||||
#include <yoga/Yoga.h>
|
||||
|
||||
@@ -72,7 +73,8 @@ enum class kWidget : uint16_t
|
||||
PanelColor = const_hash("panel-color"),
|
||||
PanelStroke = const_hash("panel-stroke"),
|
||||
ColorQuad = const_hash("color-quad"),
|
||||
Canvas2D = const_hash("canvas2D"),
|
||||
StrokePreview = const_hash("stroke-preview"),
|
||||
Canvas = const_hash("canvas"),
|
||||
};
|
||||
|
||||
enum class kShapeType : uint16_t
|
||||
@@ -733,15 +735,15 @@ public:
|
||||
key_capture();
|
||||
break;
|
||||
case kEventType::KeyDown:
|
||||
switch (ke->m_key)
|
||||
{
|
||||
// switch (ke->m_key)
|
||||
// {
|
||||
// case VK_BACK:
|
||||
// m_string.erase(m_string.end() - 1);
|
||||
// m_text->set_text(m_string.c_str());
|
||||
// break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// default:
|
||||
// break;
|
||||
// }
|
||||
break;
|
||||
case kEventType::KeyChar:
|
||||
if (ke->m_key >= 32 && ke->m_key < 32+96)
|
||||
@@ -1852,4 +1854,83 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class NodeCanvas : public Node
|
||||
{
|
||||
bool m_dragging = false;
|
||||
public:
|
||||
std::unique_ptr<ui::Canvas> m_canvas;
|
||||
virtual Node* clone_instantiate() const override { return new NodeCanvas(); }
|
||||
virtual void init() override
|
||||
{
|
||||
m_mouse_ignore = false;
|
||||
m_canvas = std::make_unique<ui::Canvas>();
|
||||
m_canvas->create(512, 512);
|
||||
m_canvas->clear();
|
||||
}
|
||||
virtual void draw() override
|
||||
{
|
||||
using namespace ui;
|
||||
//glm::mat4 cam = glm::lookAt(glm::vec3(sinf(angle) * 10, 0, -10), glm::vec3(0, 0, 0), glm::vec3(0, -1, 0));
|
||||
//glm::mat4 proj = glm::perspective<float>(glm::radians(45.f), m_clip.z / m_clip.w, .1f, 100);
|
||||
|
||||
GLint vp[4];
|
||||
GLfloat cc[4];
|
||||
glGetIntegerv(GL_VIEWPORT, vp);
|
||||
glGetFloatv(GL_COLOR_CLEAR_VALUE, cc);
|
||||
|
||||
glClearColor(1, 0, 0, 1);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
auto box = m_clip * root()->m_zoom;
|
||||
glm::ivec4 c = (glm::ivec4)glm::vec4(box.x, (int)(vp[3] - box.y - box.w), box.z, box.w);
|
||||
glViewport(c.x, c.y, c.z, c.w);
|
||||
|
||||
glm::vec2 sz = { m_canvas->m_width, m_canvas->m_height };
|
||||
auto mvp = glm::ortho(0.f, box.z, box.w, 0.f, -1.f, 1.f) *
|
||||
glm::translate(glm::vec3((m_size - sz) * 0.5f, 0)) *
|
||||
glm::scale(glm::vec3(sz, 1)) *
|
||||
glm::translate(glm::vec3(.5f, .5f, 0.f)); // pivot
|
||||
|
||||
m_canvas->m_fb.bindTexture();
|
||||
m_canvas->m_sampler.bind(0);
|
||||
ui::ShaderManager::use(kShader::Texture);
|
||||
ui::ShaderManager::u_int(kShaderUniform::Tex, 0);
|
||||
ui::ShaderManager::u_mat4(kShaderUniform::MVP, mvp);
|
||||
NodeBorder::m_plane.draw_fill();
|
||||
m_canvas->m_sampler.unbind();
|
||||
m_canvas->m_fb.unbindTexture();
|
||||
|
||||
|
||||
glViewport(vp[0], vp[1], vp[2], vp[3]);
|
||||
glClearColor(cc[0], cc[1], cc[2], cc[3]);
|
||||
}
|
||||
virtual void handle_resize(glm::vec2 old_size, glm::vec2 new_size) override
|
||||
{
|
||||
}
|
||||
virtual kEventResult handle_event(Event* e) override
|
||||
{
|
||||
MouseEvent* me = static_cast<MouseEvent*>(e);
|
||||
Node::handle_event(e);
|
||||
switch (e->m_type)
|
||||
{
|
||||
case kEventType::MouseDownL:
|
||||
{
|
||||
auto b = std::make_shared<ui::Brush>();
|
||||
b->m_texture_id = const_hash("data/Icons/Round-Brush.png");
|
||||
m_canvas->stroke_start(me->m_pos, 1.f, b);
|
||||
m_dragging = true;
|
||||
break;
|
||||
}
|
||||
case kEventType::MouseUpL:
|
||||
m_canvas->stroke_end();
|
||||
m_dragging = false;
|
||||
break;
|
||||
case kEventType::MouseMove:
|
||||
if (m_dragging)
|
||||
m_canvas->stroke_update(me->m_pos, 1.f);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return kEventResult::Consumed;
|
||||
}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user