Promote stroke draw dual pass frame task
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@@ -674,6 +674,33 @@ ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_composito
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| 2026-06-13 | STR-022 | +1 renderer boundary and OpenGL parity | `ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_compositor|pp_paint_renderer_stroke_execution" --output-on-failure` | `065ddf8e` |
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| 2026-06-13 | STR-022 | +1 renderer boundary and OpenGL parity | `ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_compositor|pp_paint_renderer_stroke_execution" --output-on-failure` | `065ddf8e` |
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### STR-023 - Extract Stroke Draw Dual Pass Frame Orchestration
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Status: Ready
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Score: +1 renderer boundary and OpenGL parity
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Debt: `DEBT-0036`
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Scope: `src/canvas.cpp`, `src/legacy_canvas_stroke_execution_services.h`, `tests/paint_renderer/compositor_tests.cpp`
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Goal:
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Move the inline `execute_legacy_canvas_stroke_dual_pass_frame_callbacks(...)`
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lambda body in `Canvas::stroke_draw()` into a retained helper so the dual-pass
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branch owns only concrete shader, sampler, and framebuffer wiring.
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Done Checks:
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- `Canvas::stroke_draw()` no longer contains the inline dual-pass frame
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callback body.
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- Regression coverage proves the extracted helper preserves dual-pass frame
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callback order and face execution.
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- `docs/modernization/debt.md` records the reduced dual-pass frame surface.
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Validation:
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```powershell
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ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_compositor|pp_paint_renderer_stroke_execution" --output-on-failure
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```
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Progress Notes:
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Progress Notes:
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- 2026-06-13: `NodeStrokePreview::draw_stroke_immediate()` now routes final
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- 2026-06-13: `NodeStrokePreview::draw_stroke_immediate()` now routes final
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