Move readback format mapping to renderer gl
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@@ -129,7 +129,8 @@ Known local toolchain state:
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GLES float/half-float extensions, WebGL exclusion behavior, and the
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upload-type mapping used by legacy `Texture2D` and `RTT` creation. It also
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validates image channel-count to OpenGL texture format mapping, including
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invalid channel counts rejected by `Texture2D::create(Image)`, and
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invalid channel counts rejected by `Texture2D::create(Image)`, RGBA8/RGBA32F
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readback formats and byte-count math used by `RTT` and `PBO` readbacks, and
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framebuffer status naming used by `RTT` diagnostics. It also owns and
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validates framebuffer blit color mask and linear/nearest filters used by
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`RTT::resize` and `RTT::copy`, plus the default linear clamp-to-edge
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