Reuse main stroke texture dispatch helper
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@@ -509,6 +509,12 @@ Done Checks:
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Progress Notes:
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- 2026-06-13: `Canvas::stroke_draw()` main-pass texture dispatch now reuses
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retained helper builders for texture-unit, brush-tip, pattern, and mixer
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callback wiring; the live adapter still owns the concrete textures and
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sampler state. Next slice should target the remaining inline `stroke_draw()`
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dispatch construction or another narrow seam without reopening landed pad or
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dual-pass helpers.
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- 2026-06-13: `Canvas::stroke_draw()` dual-brush replay now reuses the new
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retained brush-tip texture dispatch helper for binding and unbinding; the
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live adapter still owns the concrete brush texture object and live-pass
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