Route mask cut composite setup through helper
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@@ -18,6 +18,11 @@ agent or engineer to remove them without reconstructing context from chat.
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## Recent Reductions
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- 2026-06-13: DEBT-0036 was narrowed again. `CanvasModeMaskCut::apply`
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retained `CompDraw` shader setup now routes through
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`legacy_canvas_stroke_composite_services.h`; mask-cut still owns render-task
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ordering, framebuffer copy bounds, sampler/texture binding, and draw
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execution.
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- 2026-06-13: DEBT-0036 was narrowed again. Desktop VR retained temporary erase
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and draw shader setup now route through the shared stroke erase/composite
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helpers; VR still owns sampler/texture binding, per-eye/view transforms,
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@@ -3017,6 +3017,10 @@ Results:
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erase and composite shader setup helpers, while sampler/texture binding,
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per-eye/view transforms, temporary stroke texture selection, and draw
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execution remain in retained VR code.
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- `CanvasModeMaskCut::apply` retained mask-cut compositing now shares the
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stroke composite shader setup helper, while render-task ordering, framebuffer
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copy bounds, sampler/texture binding, and draw execution remain in retained
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canvas-mode code.
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- `Canvas::stroke_draw_mix` now shares the retained stroke composite shader
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helper for mixer-pass `CompDraw` setup, while preserving its caller-specific
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texture slot uniforms. Mixer framebuffer/scissor state, sampler and texture
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