Set default document res to 6K. Implement blending on canvas, mixer and export equirect.
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@@ -361,7 +361,6 @@ void App::init()
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glEnable(GL_LINE_SMOOTH);
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#endif
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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//glBlendEquation(GL_FUNC_ADD);
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glBlendEquationSeparate(GL_FUNC_ADD, GL_MAX);
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initShaders();
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