Route RTT framebuffer binding through renderer GL
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@@ -547,6 +547,9 @@ resource lifecycle path behind the renderer backend boundary.
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Legacy `RTT` resize/copy blits and byte/float framebuffer readbacks now execute
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through tested `pp_renderer_gl` framebuffer dispatch contracts with draw/read
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framebuffer binding restore handled by the backend helper.
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Legacy `RTT::bindFramebuffer` and `RTT::unbindFramebuffer` now use tested
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`pp_renderer_gl` draw/read framebuffer binding snapshot and restore contracts,
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moving render-target pass entry/exit state management behind the backend.
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Windows RenderDoc frame capture hooks now also dispatch through
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`PlatformServices`, keeping capture integration in the platform service while
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leaving non-Windows adapters as no-ops.
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