Route RTT framebuffer binding through renderer GL

This commit is contained in:
2026-06-03 06:35:47 +02:00
parent 3128a0d309
commit 779d6b0387
6 changed files with 149 additions and 29 deletions

View File

@@ -547,6 +547,9 @@ resource lifecycle path behind the renderer backend boundary.
Legacy `RTT` resize/copy blits and byte/float framebuffer readbacks now execute
through tested `pp_renderer_gl` framebuffer dispatch contracts with draw/read
framebuffer binding restore handled by the backend helper.
Legacy `RTT::bindFramebuffer` and `RTT::unbindFramebuffer` now use tested
`pp_renderer_gl` draw/read framebuffer binding snapshot and restore contracts,
moving render-target pass entry/exit state management behind the backend.
Windows RenderDoc frame capture hooks now also dispatch through
`PlatformServices`, keeping capture integration in the platform service while
leaving non-Windows adapters as no-ops.