add extended ascii
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@@ -14,7 +14,7 @@ class Font
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public:
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int w = 512;
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int h = 512;
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const int num_chars = 96;
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const int num_chars = 256-32;
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const int start_char = 32;
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// {mix, max}
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glm::vec4 bounds{ 0 };
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