add extended ascii
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@@ -110,7 +110,7 @@ kEventResult NodeTextInput::handle_event(Event* e)
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on_return(this);
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}
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}
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else if (ke->m_char >= 32 && ke->m_char < 127) // visible ascii character
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else if ((uint8_t)ke->m_char >= 32 && (uint8_t)ke->m_char < 256) // visible ascii character
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{
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m_text += (char)ke->m_char;
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set_text(m_text);
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