add extended ascii
This commit is contained in:
28
src/font.cpp
28
src/font.cpp
@@ -102,13 +102,13 @@ std::vector<TextMesh::Token> TextMesh::tokenize(const std::string& s, const Font
|
||||
float y = 0;
|
||||
for (char c : p)
|
||||
{
|
||||
if (c >= 32 && c < 127) // visible ascii character
|
||||
if ((uint8_t)c >= 32 && (uint8_t)c < 256) // visible ascii character
|
||||
{
|
||||
stbtt_aligned_quad q;
|
||||
stbtt_GetBakedQuad((stbtt_bakedchar*)f.chars.data(), f.w, f.h, c - f.start_char, &x, &y, &q, true);
|
||||
stbtt_GetBakedQuad((stbtt_bakedchar*)f.chars.data(), f.w, f.h, (uint8_t)c - f.start_char, &x, &y, &q, true);
|
||||
}
|
||||
}
|
||||
ret.emplace_back(p, x * f.scale);
|
||||
ret.emplace_back(p, x);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
@@ -139,7 +139,7 @@ void TextMesh::update(kFont id, const std::string& text)
|
||||
auto& f = FontManager::get(id);
|
||||
float spacing = f.bounds.w - f.bounds.y;
|
||||
float avg_width = f.bounds.z - f.bounds.x;
|
||||
cur_box = glm::vec4(0, f.bounds.y, 5, avg_width);
|
||||
cur_box = glm::vec4(0, f.bounds.y, 5, spacing);
|
||||
|
||||
glm::vec2 bbmin(FLT_MAX);
|
||||
glm::vec2 bbmax(-FLT_MAX);
|
||||
@@ -160,9 +160,10 @@ void TextMesh::update(kFont id, const std::string& text)
|
||||
tokenize(text, f) :
|
||||
std::vector<Token>{ Token(text, 0.f) };
|
||||
|
||||
for (auto p : parts)
|
||||
for (size_t i = 0; i < parts.size(); i++)
|
||||
{
|
||||
if (max_width > 0 && (x + p.w) > max_width * f.scale)
|
||||
const auto& p = parts[i];
|
||||
if (i > 0 && max_width > 0 && (x + p.w) > max_width * f.scale)
|
||||
{
|
||||
x = 0;
|
||||
y += spacing * f.scale;
|
||||
@@ -173,16 +174,18 @@ void TextMesh::update(kFont id, const std::string& text)
|
||||
{
|
||||
x = 0;
|
||||
y += spacing * f.scale;
|
||||
cur_box = glm::vec4(x, y / f.scale + f.bounds.y, 5, avg_width);
|
||||
cur_box = glm::vec4(x, y / f.scale + f.bounds.y, 5, spacing);
|
||||
continue;
|
||||
}
|
||||
if (max_width > 0 && x > max_width * f.scale /*font scale factor*/)
|
||||
stbtt_aligned_quad q;
|
||||
float wrap_test_x = x;
|
||||
stbtt_GetBakedQuad((stbtt_bakedchar*)f.chars.data(), f.w, f.h, (uint8_t)c - f.start_char, &wrap_test_x, &y, &q, true);
|
||||
if (max_width > 0 && q.x1 > max_width * f.scale)
|
||||
{
|
||||
x = 0;
|
||||
y += spacing * f.scale;
|
||||
}
|
||||
stbtt_aligned_quad q;
|
||||
stbtt_GetBakedQuad((stbtt_bakedchar*)f.chars.data(), f.w, f.h, c - f.start_char, &x, &y, &q, true);
|
||||
stbtt_GetBakedQuad((stbtt_bakedchar*)f.chars.data(), f.w, f.h, (uint8_t)c - f.start_char, &x, &y, &q, true);
|
||||
auto n = (int)v.size();
|
||||
v.emplace_back(q.x0 / f.scale, q.y1 / f.scale, q.s0, q.t1);
|
||||
v.emplace_back(q.x0 / f.scale, q.y0 / f.scale, q.s0, q.t0);
|
||||
@@ -196,7 +199,10 @@ void TextMesh::update(kFont id, const std::string& text)
|
||||
idx.push_back(n + 3);
|
||||
bbmin = glm::min(bbmin, xy(f.bounds));
|
||||
bbmax = glm::max(bbmax, { q.x1 / f.scale, y + f.bounds.w });
|
||||
cur_box = glm::vec4(q.x1 / f.scale + 2, y / f.scale + f.bounds.y, 5, avg_width);
|
||||
if (q.x1 / f.scale + 5 > max_width * f.scale)
|
||||
cur_box = glm::vec4(0, (y + spacing * f.scale) / f.scale + f.bounds.y, 5, spacing);
|
||||
else
|
||||
cur_box = glm::vec4(q.x1 / f.scale + 2, y / f.scale + f.bounds.y, 5, spacing);
|
||||
}
|
||||
}
|
||||
for (auto& vi : v)
|
||||
|
||||
@@ -14,7 +14,7 @@ class Font
|
||||
public:
|
||||
int w = 512;
|
||||
int h = 512;
|
||||
const int num_chars = 96;
|
||||
const int num_chars = 256-32;
|
||||
const int start_char = 32;
|
||||
// {mix, max}
|
||||
glm::vec4 bounds{ 0 };
|
||||
|
||||
@@ -117,4 +117,5 @@ void NodeText::draw()
|
||||
void NodeText::handle_resize(glm::vec2 old_size, glm::vec2 new_size, float zoom)
|
||||
{
|
||||
m_text_mesh.update(font_id, m_text);
|
||||
SetSize(m_text_mesh.bb);
|
||||
}
|
||||
|
||||
@@ -110,7 +110,7 @@ kEventResult NodeTextInput::handle_event(Event* e)
|
||||
on_return(this);
|
||||
}
|
||||
}
|
||||
else if (ke->m_char >= 32 && ke->m_char < 127) // visible ascii character
|
||||
else if ((uint8_t)ke->m_char >= 32 && (uint8_t)ke->m_char < 256) // visible ascii character
|
||||
{
|
||||
m_text += (char)ke->m_char;
|
||||
set_text(m_text);
|
||||
|
||||
Reference in New Issue
Block a user